void printValues() { Debug.Log("int \"" + TEST_INT + "\" = " + ProfileData.GetInt(TEST_INT, -1)); Debug.Log("int \"" + TEST_INT + "_1\" = " + ProfileData.GetInt(TEST_INT + "_1", -1)); Debug.Log("int \"" + TEST_INT + "_2\" = " + ProfileData.GetInt(TEST_INT + "_2", -1)); Debug.Log("int \"" + TEST_INT + "_3\" = " + ProfileData.GetInt(TEST_INT + "_3", -1)); Debug.Log("float \"" + TEST_FLOAT + "\" = " + ProfileData.GetFloat(TEST_FLOAT, -1f)); Debug.Log("float \"" + TEST_FLOAT + "_1\" = " + ProfileData.GetFloat(TEST_FLOAT + "_1", -1f)); Debug.Log("float \"" + TEST_FLOAT + "_2\" = " + ProfileData.GetFloat(TEST_FLOAT + "_2", -1f)); Debug.Log("float \"" + TEST_FLOAT + "_3\" = " + ProfileData.GetFloat(TEST_FLOAT + "_3", -1f)); Debug.Log("string \"" + TEST_STRING + "\" = " + ProfileData.GetString(TEST_STRING, "fail")); Debug.Log("string \"" + TEST_STRING + "_1\" = " + ProfileData.GetString(TEST_STRING + "_1", "fail")); Debug.Log("string \"" + TEST_STRING + "_2\" = " + ProfileData.GetString(TEST_STRING + "_2", "fail")); Debug.Log("string \"" + TEST_STRING + "_3\" = " + ProfileData.GetString(TEST_STRING + "_3", "fail")); Debug.Log("Vector3 \"" + TEST_VECTOR3 + "\" = " + ProfileData.GetVector3(TEST_VECTOR3, Vector3.zero)); Debug.Log("Vector3 \"" + TEST_VECTOR3 + "_1\" = " + ProfileData.GetVector3(TEST_VECTOR3 + "_1", Vector3.zero)); Debug.Log("Vector3 \"" + TEST_VECTOR3 + "_2\" = " + ProfileData.GetVector3(TEST_VECTOR3 + "_2", Vector3.zero)); Debug.Log("Vector3 \"" + TEST_VECTOR3 + "_3\" = " + ProfileData.GetVector3(TEST_VECTOR3 + "_3", Vector3.zero)); Debug.Log("Color \"" + TEST_COLOR + "\" = " + ProfileData.GetColor(TEST_COLOR, Color.black)); Debug.Log("Color \"" + TEST_COLOR + "_1\" = " + ProfileData.GetColor(TEST_COLOR + "_1", Color.black)); Debug.Log("Color \"" + TEST_COLOR + "_2\" = " + ProfileData.GetColor(TEST_COLOR + "_2", Color.black)); Debug.Log("Color \"" + TEST_COLOR + "_3\" = " + ProfileData.GetColor(TEST_COLOR + "_3", Color.black)); }
public void DecInt(int amount) { ProfileData.SetInt(_key, ProfileData.GetInt(_key) - amount); }
public void IncInt(int amount) { ProfileData.SetInt(_key, ProfileData.GetInt(_key) + amount); }
public void DecInt() { ProfileData.SetInt(_key, ProfileData.GetInt(_key) - 1); }
public void IncInt() { ProfileData.SetInt(_key, ProfileData.GetInt(_key) + 1); }