public void OnClick_Close() { doAnimation = GameObject.Find("DOAnimation").GetComponent <DOAnimation>(); doAnimation.Close_DOScale(GameObject.Find("ItemsProd/BG")); prodView = GameObject.Find("ItemsProd").GetComponent <ProdView>(); prodView.ViewerClose(); MyCanvas.SetActive("MenuUI/ItemsProd", false); }
private void VisProdlView() { nodeText = this.GetComponentInChildren <Text>(); doAnimation = GameObject.Find("DOAnimation").GetComponent <DOAnimation>(); MyCanvas.SetActive("MenuUI/ItemsProd", true); prodView = GameObject.Find("ItemsProd").GetComponent <ProdView>(); prodView.RecipeDetail(nodeText.text); doAnimation.Open_DOScale(GameObject.Find("ItemsProd/BG")); }
public void OnClick_ItemProd() { prodView = GameObject.Find("ItemsProd").GetComponent <ProdView>(); prodView.ItemProd(); MyCanvas.SetActive("MenuUI/Success", true); successView = GameObject.Find("Success").GetComponent <MessageView>(); doAnimation = GameObject.Find("DOAnimation").GetComponent <DOAnimation>(); successView.ItemProd_Success(); doAnimation.Open_DOScale(GameObject.Find("Success/BG")); }
public void Onclick_SuccessOK() { visibleMenuUI = GameObject.Find("FieldUI").GetComponent <MyCanvas>(); doAnimation = GameObject.Find("DOAnimation").GetComponent <DOAnimation>(); if (visibleMenuUI.GetVisibleMenu().Equals("MenuUI/ItemsProd")) { doAnimation.Close_DOScale(GameObject.Find("Success/BG")); ProdView prodView = GameObject.Find("ItemsProd").GetComponent <ProdView>(); Text[] detailText = GameObject.Find("ItemsProd").GetComponentsInChildren <Text>(); prodView.RecipeDetail(detailText[2].text); } else if (visibleMenuUI.GetVisibleMenu().Equals("MenuUI/Delivery")) { doAnimation.Close_DOScale(GameObject.Find("DeliSuccess/BG")); GameObject.Find("Content").GetComponent <ScrollControll>().DeliveryScroll(); } else if (visibleMenuUI.GetVisibleMenu().Equals("MenuUI/Save")) { doAnimation.Close_DOScale(GameObject.Find("Success/BG")); visibleMenuUI.SetVisibleMenu("MenuUI/Main"); } }
public void Onclick_QuantityChangeMinus() { prodView = GameObject.Find("ItemsProd").GetComponent <ProdView>(); prodView.QuantityChangeMinus(); }