Пример #1
0
 /// <summary>
 /// 处理任务
 /// </summary>
 /// <param name="client"></param>
 /// <param name="npcID"></param>
 /// <param name="extensionID"></param>
 /// <param name="goodsID"></param>
 /// <param name="taskType"></param>
 public void HandleTask(GameClient client, int npcID, int extensionID, int goodsID, int taskType)
 {
     ProcessTask.Process(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client,
                         npcID, extensionID, goodsID, (TaskTypes)taskType);
 }
Пример #2
0
        public static int ReqFinishCaiJi(GameClient client, int monsterId)
        {
            int result;

            if (monsterId != client.ClientData.CaijTargetId || client.ClientData.CaiJiStartTick == 0U || client.ClientData.CaijTargetId == 0)
            {
                CaiJiLogic.CancelCaiJiState(client);
                result = -3;
            }
            else if (client.ClientData.CurrentLifeV <= 0)
            {
                CaiJiLogic.CancelCaiJiState(client);
                result = -3;
            }
            else
            {
                Monster monster = GameManager.MonsterMgr.FindMonster(client.ClientData.MapCode, monsterId);
                if (null == monster)
                {
                    CaiJiLogic.CancelCaiJiState(client);
                    result = -1;
                }
                else if (monster.UniqueID != client.ClientData.CaiJiTargetUniqueID)
                {
                    CaiJiLogic.CancelCaiJiState(client);
                    result = -1;
                }
                else if (monster.MonsterType != 1601)
                {
                    CaiJiLogic.CancelCaiJiState(client);
                    result = -4;
                }
                else
                {
                    SystemXmlItem           CaiJiMonsterXmlItem = null;
                    SceneUIClasses          sceneType           = Global.GetMapSceneType(client.ClientData.MapCode);
                    GetCaiJiTimeEventObject eventObj            = new GetCaiJiTimeEventObject(client, monster);
                    bool handled = GlobalEventSource4Scene.getInstance().fireEvent(eventObj, (int)sceneType);
                    int  GatherTime;
                    if (handled)
                    {
                        if (Global.GetTwoPointDistance(client.CurrentPos, monster.CurrentPos) > 600.0)
                        {
                            return(-301);
                        }
                        GatherTime = eventObj.GatherTime;
                        if (GatherTime < 0)
                        {
                            return(GatherTime);
                        }
                    }
                    else if (sceneType == SceneUIClasses.HuanYingSiYuan)
                    {
                        GatherTime = HuanYingSiYuanManager.getInstance().GetCaiJiMonsterTime(client, monster);
                        if (GatherTime < 0)
                        {
                            return(-4);
                        }
                    }
                    else if (sceneType == SceneUIClasses.YongZheZhanChang)
                    {
                        GatherTime = YongZheZhanChangManager.getInstance().GetCaiJiMonsterTime(client, monster);
                        if (GatherTime < 0)
                        {
                            return(-4);
                        }
                    }
                    else if (sceneType == SceneUIClasses.KingOfBattle)
                    {
                        GatherTime = KingOfBattleManager.getInstance().GetCaiJiMonsterTime(client, monster);
                        if (GatherTime < 0)
                        {
                            return(-4);
                        }
                    }
                    else if (sceneType == SceneUIClasses.Comp)
                    {
                        GatherTime = CompManager.getInstance().GetCaiJiMonsterTime(client, monster);
                        if (GatherTime < 0)
                        {
                            return(-4);
                        }
                    }
                    else if (sceneType == SceneUIClasses.KarenEast)
                    {
                        GatherTime = KarenBattleManager_MapEast.getInstance().GetCaiJiMonsterTime(client, monster);
                        if (GatherTime < 0)
                        {
                            return(-4);
                        }
                    }
                    else if (sceneType == SceneUIClasses.LingDiCaiJi)
                    {
                        GatherTime = LingDiCaiJiManager.getInstance().GetCaiJiMonsterTime(client, monster);
                        if (GatherTime < 0)
                        {
                            CaiJiLogic.CancelCaiJiState(client);
                            return(GatherTime);
                        }
                    }
                    else if (sceneType == SceneUIClasses.EscapeBattle)
                    {
                        GatherTime = EscapeBattleManager.getInstance().GetCaiJiMonsterTime(client, monster);
                        if (GatherTime < 0)
                        {
                            return(-4);
                        }
                    }
                    else
                    {
                        if (sceneType == SceneUIClasses.ShuiJingHuanJing)
                        {
                            if (client.ClientData.DailyCrystalCollectNum >= CaiJiLogic.DailyNum)
                            {
                                CaiJiLogic.CancelCaiJiState(client);
                                return(-6);
                            }
                        }
                        if (!GameManager.systemCaiJiMonsterMgr.SystemXmlItemDict.TryGetValue(monster.MonsterInfo.ExtensionID, out CaiJiMonsterXmlItem) || null == CaiJiMonsterXmlItem)
                        {
                            CaiJiLogic.CancelCaiJiState(client);
                            return(-4);
                        }
                        GatherTime = CaiJiMonsterXmlItem.GetIntValue("GatherTime", -1);
                    }
                    GatherTime = GatherTime * CaiJiLogic.GatherTimePer / 100;
                    uint intervalmsec = TimeUtil.timeGetTime() - client.ClientData.CaiJiStartTick;
                    if ((ulong)intervalmsec < (ulong)((long)(GatherTime * 1000)))
                    {
                        CaiJiLogic.CancelCaiJiState(client);
                        LogManager.WriteLog(LogTypes.Error, string.Format("采集读条时间不足intervalmsec={0}", intervalmsec), null, true);
                        result = -5;
                    }
                    else
                    {
                        CaiJiLogic.CancelCaiJiState(client);
                        if (Global.GetTwoPointDistance(client.CurrentPos, monster.CurrentPos) > 400.0)
                        {
                            result = -2;
                        }
                        else
                        {
                            lock (monster.CaiJiStateLock)
                            {
                                if (monster.IsCollected)
                                {
                                    return(-4);
                                }
                                monster.IsCollected = true;
                            }
                            if (!GlobalEventSource4Scene.getInstance().fireEvent(new CaiJiEventObject(client, monster), (int)sceneType))
                            {
                                if (sceneType == SceneUIClasses.HuanYingSiYuan)
                                {
                                    HuanYingSiYuanManager.getInstance().OnCaiJiFinish(client, monster);
                                }
                                else if (sceneType == SceneUIClasses.LingDiCaiJi)
                                {
                                    LingDiCaiJiManager.getInstance().OnCaiJiFinish(client, monster);
                                }
                                else
                                {
                                    CaiJiLogic.UpdateCaiJiData(client);
                                    CaiJiLogic.NotifyCollectLastNum(client, 0, CaiJiLogic.DailyNum - client.ClientData.DailyCrystalCollectNum);
                                    float AwardRate  = 1f;
                                    int   rangeIndex = CaiJiLogic.JugeDateTimeInTimeRange(TimeUtil.NowDateTime(), CaiJiLogic.dateTimeRangeArray, true);
                                    if (rangeIndex >= 0)
                                    {
                                        AwardRate = CaiJiLogic.dateTimeRangeArray[rangeIndex].DoubleAwardRate;
                                    }
                                    int ExpAward         = (int)(AwardRate * (float)CaiJiMonsterXmlItem.GetIntValue("ExpAward", -1));
                                    int XingHunAward     = (int)(AwardRate * (float)CaiJiMonsterXmlItem.GetIntValue("XingHunAward", -1));
                                    int BindZuanShiAward = (int)(AwardRate * (float)CaiJiMonsterXmlItem.GetIntValue("BindZuanShiAward", -1));
                                    int BindJinBiAward   = (int)(AwardRate * (float)CaiJiMonsterXmlItem.GetIntValue("BindJinBiAward", -1));
                                    int MoJingAward      = (int)(AwardRate * (float)CaiJiMonsterXmlItem.GetIntValue("MoJingAward", -1));
                                    if (ExpAward > 0)
                                    {
                                        GameManager.ClientMgr.ProcessRoleExperience(client, (long)ExpAward, true, true, false, "none");
                                    }
                                    if (XingHunAward > 0)
                                    {
                                        GameManager.ClientMgr.ModifyStarSoulValue(client, XingHunAward, "采集获得星魂", true, true);
                                    }
                                    if (BindZuanShiAward > 0)
                                    {
                                        GameManager.ClientMgr.AddUserGold(client, BindZuanShiAward, "采集获得绑钻");
                                    }
                                    if (BindJinBiAward > 0)
                                    {
                                        GameManager.ClientMgr.AddMoney1(client, BindJinBiAward, "采集获得绑金", true);
                                        GameManager.ClientMgr.NotifyImportantMsg(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, StringUtil.substitute(GLang.GetLang(28, new object[0]), new object[]
                                        {
                                            BindJinBiAward
                                        }), GameInfoTypeIndexes.Hot, ShowGameInfoTypes.OnlyErr, 0);
                                    }
                                    if (MoJingAward > 0)
                                    {
                                        GameManager.ClientMgr.ModifyTianDiJingYuanValue(client, MoJingAward, "采集获得魔晶", true, true, false);
                                    }
                                    ProcessTask.ProcessAddTaskVal(client, TaskTypes.CaiJi_ShuiJingHuanJing, -1, 1, new object[0]);
                                }
                            }
                            GameManager.MonsterMgr.DeadMonsterImmediately(monster);
                            ProcessTask.Process(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPool, client, monster.RoleID, monster.MonsterInfo.ExtensionID, -1, TaskTypes.CaiJiGoods, null, 0, -1L, null);
                            result = 0;
                        }
                    }
                }
            }
            return(result);
        }