public IActionResult RegisterMB(ProTeam p) { // This verifies all data annotation in the class are valid if (ModelState.IsValid) { // Add to database ProTeamDB.Register(p); // Display success message ViewData["Success"] = "Pro Team was successfully registered"; } return(View()); }
public IActionResult Register(IFormCollection data) { //Validate input //Server-side and client-side ProTeam pro = new ProTeam() { NameOfTeam = data["name-of-team"], NameOfCoach = data["name-of-coach"], Country = data["contry"], Sport = data["sport"], DateFounded = Convert.ToDateTime(data["dof"]) }; //Add to database return(View()); }
// Token: 0x06004A80 RID: 19072 RVA: 0x001744F0 File Offset: 0x001726F0 public override object SerializeToClient() { DSBattleNtf dsbattleNtf = new DSBattleNtf(); dsbattleNtf.Version = (uint)base.Version; foreach (KeyValuePair <int, List <int> > keyValuePair in this.Teams) { ProTeam proTeam = new ProTeam(); proTeam.BattleType = Convert.ToInt32(keyValuePair.Key); proTeam.Heroes.AddRange(keyValuePair.Value); dsbattleNtf.Teams.Add(proTeam); } dsbattleNtf.ProcessingBattleInfo = ProcessingBattle.BattleProcessingToPbBattleProcessing(this.ProcessingBattleInfo); dsbattleNtf.GotBattleTreasureIds.AddRange(this.GotBattleTreasureIds); dsbattleNtf.ArenaBattleStatus = (int)this.ArenaBattleStatus; dsbattleNtf.ArenaBattleId = this.ArenaBattleId; dsbattleNtf.ArenaBattleRandomSeed = this.ArenaBattleRandomSeed; dsbattleNtf.BattleRoomId = this.BattleRoomId; return(dsbattleNtf); }