//获得随机列表 private List <PrizeSample> getRandomList() { List <PrizeSample> list = BattleDrawSampleManager.Instance.getBattleDrawSampleBySid(10000).list; PrizeSample[] copyArray = new PrizeSample[list.Count]; list.CopyTo(copyArray); List <PrizeSample> copyList = new List <PrizeSample> (); ListKit.AddRange(copyList, copyArray); List <PrizeSample> outputList = new List <PrizeSample> (); System.Random rd = new System.Random(DateTime.Now.Millisecond); while (copyList.Count > 0) { int rdIndex = rd.Next(0, copyList.Count - 1); PrizeSample remove = copyList [rdIndex]; copyList.Remove(remove); outputList.Add(remove); } return(outputList); }
//设置创建按钮信息 private void setCreatButton(PrizeSample _prize) { if (_prize == null) { return; } else { prize = _prize; icon.gameObject.SetActive(false); back.spriteName = QualityManagerment.qualityIDToIconSpriteName(_prize.getQuality()); count = StringKit.toInt(prize.num); if (prize.type == PrizeType.PRIZE_CARD) { card = CardManagerment.Instance.createCard(prize.pSid); } else if (prize.type == PrizeType.PRIZE_EQUIPMENT) { equip = EquipManagerment.Instance.createEquip(prize.pSid); } else if (prize.type == PrizeType.PRIZE_MAGIC_WEAPON) { magicWeapon = MagicWeaponManagerment.Instance.createMagicWeapon(prize.pSid); } else if (prize.type == PrizeType.PRIZE_PROP) { prop = PropManagerment.Instance.createProp(prize.pSid); } else if (prize.type == PrizeType.PRIZE_STARSOUL) { starSoul = StarSoulManager.Instance.createStarSoul(prize.pSid); } updateInfo(); } }
public void updateInfo() { cardExpLabel.text = careDec; beastExpLabel.text = beastDec; if (selectPrizeList == null) { return; } for (int i = 0; i < selectPrizeList.Count; i++) { PrizeSample prize = selectPrizeList[i]; if (prize == null) { continue; } GameObject obj = NGUITools.AddChild(awardPoints, goodsVaViewPerfab); GoodsView goodsButton = obj.GetComponent <GoodsView>(); goodsButton.fatherWindow = fatherWindow; goodsButton.onClickCallback = goodsButton.DefaultClickEvent; switch (prize.type) { case PrizeType.PRIZE_BEAST: goodsButton.gameObject.SetActive(true); Card beast = CardManagerment.Instance.createCard(prize.pSid); goodsButton.init(beast, true); break; case PrizeType.PRIZE_CARD: goodsButton.gameObject.SetActive(true); Card card = CardManagerment.Instance.createCard(prize.pSid); goodsButton.init(card, true); break; case PrizeType.PRIZE_EQUIPMENT: goodsButton.gameObject.SetActive(true); Equip equip = EquipManagerment.Instance.createEquip(prize.pSid); goodsButton.init(equip, true); break; case PrizeType.PRIZE_MONEY: goodsButton.gameObject.SetActive(true); PrizeSample prizeMoney = new PrizeSample(PrizeType.PRIZE_MONEY, 0, prize.num); goodsButton.init(prizeMoney, true); break; case PrizeType.PRIZE_PROP: goodsButton.gameObject.SetActive(true); Prop prop = PropManagerment.Instance.createProp(prize.pSid); goodsButton.init(prop, prize.getPrizeNumByInt(), true); break; case PrizeType.PRIZE_RMB: goodsButton.gameObject.SetActive(true); PrizeSample prizeRmb = new PrizeSample(PrizeType.PRIZE_RMB, 0, prize.num); goodsButton.init(prizeRmb, true); break; } } awardPoints.GetComponent <UIGrid>().Reposition(); }
/// <summary> /// 解析元数据 /// </summary> public void bytesRead(ErlArray empArray) { int pos = 0; //获取列表中的位置 localId = StringKit.toInt(empArray.Value[pos++].getValueString()); serverName = empArray.Value[pos++].getValueString(); uid = empArray.Value[pos++].getValueString(); name = empArray.Value[pos++].getValueString(); isWin = StringKit.toInt(empArray.Value[pos++].getValueString()); //if(isWin==-1||isWin==0)return; ErlArray arr = empArray.Value[pos++] as ErlArray; if (arr.Value.Length > 0) { //确定写死(只支持货币) ErlArray tmp = arr.Value[0] as ErlArray; int pot = 0; string prop = tmp.Value[pot++].getValueString(); ErlArray tt = tmp.Value[pot++] as ErlArray; int pt = 0; string goods = tt.Value[pt++].getValueString(); int sid = StringKit.toInt(tt.Value[pt++].getValueString()); int num = StringKit.toInt(tt.Value[pt++].getValueString()); string str = goods + "," + sid + "," + num; prizes = new PrizeSample(str, ','); } freeState = StringKit.toInt(empArray.Value[pos++].getValueString()); }
//设置创建按钮信息 private void setCreatButton(PrizeSample _prize) { if (_prize == null) { return; } else { prize = _prize; icon.gameObject.SetActive(false); back.spriteName = QualityManagerment.qualityIDToIconSpriteName(_prize.getQuality()); switch (prize.type) { case PrizeType.PRIZE_MONEY: ResourcesManager.Instance.LoadAssetBundleTexture(constResourcesPath.MONEY_ICONPATH, icon); num.text = "x" + prize.num.ToString(); break; case PrizeType.PRIZE_PROP: Prop prop = PropManagerment.Instance.createProp(prize.pSid); ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.ICONIMAGEPATH + prop.getIconId(), icon); num.text = "x" + prize.num.ToString(); break; case PrizeType.PRIZE_RMB: ResourcesManager.Instance.LoadAssetBundleTexture(constResourcesPath.RMB_ICONPATH, icon); num.text = "x" + prize.num.ToString(); break; } icon.gameObject.SetActive(true); } }
/// <summary> /// 获取红装升星的金币消耗条件 /// </summary> /// <param name="sid"></param> /// <returns></returns> public PrizeSample[] getMoneyCostBySid(int sid) { EquipStarSample sample = GetEquipStarSampleBySid(sid); if (sample == null) { return(null); } if (sample.redEquipStarConsumeMoneyValues == null) { return(null); } PrizeSample[] prizes = new PrizeSample[sample.redEquipStarConsumeMoneyValues.Length]; for (int i = 0; i < sample.redEquipStarConsumeMoneyValues.Length; i++) { string str = sample.redEquipStarConsumeMoneyValues[i]; string[] strs = str.Split(','); PrizeSample prize = new PrizeSample(); if (strs.Length == 1) { prize.type = PrizeType.PRIZE_MONEY; prize.pSid = 0; prize.num = strs[0]; } else { prize.type = StringKit.toInt(strs[0]); prize.pSid = StringKit.toInt(strs[1]); prize.num = strs[2]; } prizes[i] = prize; } return(prizes); }
public void awardCallBack() { UiManager.Instance.createPrizeMessageLintWindow(prizeDic[selectID]); WeekCardInfo.Instance.recevieState = WeekCardRecevieState.recevied; updateReceiveButton(); for (int i = 0; i < prizeDic[selectID].Length; i++) { if (prizeDic[selectID][i].type == PrizeType.PRIZE_CARD) { Card card = CardManagerment.Instance.createCard(prizeDic[selectID][i].pSid); if (card != null) { if (HeroRoadManagerment.Instance.activeHeroRoadIfNeed(card)) { StartCoroutine(Utils.DelayRun(() => { UiManager.Instance.openDialogWindow <TextTipWindow>((win) => { win.init(LanguageConfigManager.Instance.getLanguage("s0418"), 0.8f); }); }, 0.7f)); } } } } selectIcon.SetActive(false); selectID = 0; selectPrizeSample = null; }
/// <summary> /// 初始化 /// </summary> /// <param name="reward">奖励</param> /// <param name="isAward">是否领取过</param> // public void init (TurnSpriteReward reward, bool isAward) // { // this.isAward = isAward; // CardSample sample = CardSampleManager.Instance.getRoleSampleBySid (reward.sid); // front.init (sample, null, null); // numLabel.text = "x" + reward.num.ToString (); // } public void init(TurnSpriteReward reward, bool isAward) { this.isAward = isAward; _front.clean(); if (reward.type == "card") { CardSample sample = CardSampleManager.Instance.getRoleSampleBySid(reward.sid); front.gameObject.SetActive(true); front.init(sample, null, null); numLabel.text = "x" + reward.num.ToString(); } else if (reward.type == "euip") { PrizeSample sample = new PrizeSample(PrizeType.PRIZE_EQUIPMENT, reward.sid, reward.num); _front.init(sample, true); numLabel.text = "x" + reward.num.ToString(); } else if (reward.type == "goods") { PrizeSample sample = new PrizeSample(PrizeType.PRIZE_PROP, reward.sid, reward.num); _front.gameObject.SetActive(true); _front.init(sample, true); numLabel.text = "x" + reward.num.ToString(); } // else if(reward.type == "starsoul") { // // PrizeSample sample = new PrizeSample(PrizeType.PRIZE_STARSOUL,reward.sid,reward.num); // _front.init (sample); // numLabel.text = "x" + reward.num.ToString (); // } }
/// <summary> /// 初始化item /// </summary> public void initItem(GodsWarMySuportInfo info) { this.info = info; lblChangCi = getTypeByLocalId(info.localId); if (info.isWin == 1) { //lblName.text = LanguageConfigManager.Instance.getLanguage("godsWar_77",info.name); //lblPrize.text = LanguageConfigManager.Instance.getLanguage("godsWar_79",info.prizes.getPrizeNumByInt().ToString()+info.prizes.getPrizeName()); lblContet.text = lblChangCi + " " + LanguageConfigManager.Instance.getLanguage("godsWar_77", info.name) + " " + LanguageConfigManager.Instance.getLanguage("godsWar_79", info.prizes.getPrizeNumByInt().ToString() + info.prizes.getPrizeName()); } else if (info.isWin == -1) { lblName = LanguageConfigManager.Instance.getLanguage("godsWar_81", info.name); //int sid = GoodsSampleManager.Instance.getGoodsSampleBySid(GoodsSampleManager.Instance.getAllShopGoods(ShopType.GODSWAR_SHOP)[0]).costToolSid; //string name = PropManagerment.Instance.createProp(sid).getName(); //StorageManagerment.Instance.getProp(sid).getName(); int a = GodsWarManagerment.Instance.getTypeByLocalId(info.localId); PrizeSample ps = GodsWarPrizeSampleManager.Instance.getSuportPrize()[a - 1].item[0]; // PrizeSample pss = info.prizes; //lblPrize = LanguageConfigManager.Instance.getLanguage("godsWar_810",getPrePrizeNumByLocalID().ToString()+name); lblPrize = LanguageConfigManager.Instance.getLanguage("godsWar_810", info.freeState == 0 ? ps.num + ps.getPrizeName() : (StringKit.toInt(ps.num) * 3) + ps.getPrizeName()); lblContet.text = lblChangCi + " " + lblName + " " + lblPrize; } else { lblContet.text = lblChangCi + " " + LanguageConfigManager.Instance.getLanguage("godsWar_78", info.name); } }
private CallBack backOpen; //需要重新打开的主窗口调用 public void initPrize(PrizeSample _prize, WindowBase win, CallBack _back, CallBack _back2) { fatherWindow = win; this.backClose = _back; this.backOpen = _back2; setCreatButton(_prize); }
public PrizeSample getPrizeFromAward(TurnSpriteReward arard) { PrizeSample pl = null; if (arard != null) { if (arard.type == "card") { pl = new PrizeSample(5, arard.sid, arard.num, arard.index); } if (arard.type == "equip") { pl = new PrizeSample(4, arard.sid, arard.num, arard.index); } if (arard.type == "goods") { pl = new PrizeSample(3, arard.sid, arard.num, arard.index); } if (arard.type == "artifact") { pl = new PrizeSample(21, arard.sid, arard.num, arard.index); } } return(pl); }
public void init(PrizeSample prize, bool _need) { initClear(); this.prize = prize; this.count = prize.getPrizeNumByInt(); quality = prize.getQuality(); if (_need) { //specialName.gameObject.SetActive(true); if (quality == 5) { specialName.color = color5; } if (quality == 4) { specialName.color = color4; } if (quality == 3) { specialName.color = color2; } if (quality == 2) { specialName.color = color3; //这里颜色反了,继续反 } if (quality == 1) { specialName.color = color1; } //specialName.text = prize.getPrizeName(); } specialName.gameObject.SetActive(true); specialName.text = prize.getPrizeName(); UpdateInfo(); }
private PrizeSample[][] loadMissionPrizes() { PrizeSample[][] prizes = new PrizeSample[2][]; prizes [PRIZES_GENERAL_TYPE] = mission.getPrizes(); prizes [PRIZES_FIRST_TYPE] = mission.getFirstPrizes(); return(prizes); }
public void cleanData() { Image.alpha = 0; icon_back.alpha = 0; textLabel.alpha = 0; prize = null; }
//根据奖励信息返回奖励名称 public string getNameByType(PrizeSample _ps) { switch (_ps.type) { case 5: return(CardSampleManager.Instance.getRoleSampleBySid(_ps.pSid).name); case 6: return(CardSampleManager.Instance.getRoleSampleBySid(_ps.pSid).name); case 4: return(EquipmentSampleManager.Instance.getEquipSampleBySid(_ps.pSid).name); case 1: return(LanguageConfigManager.Instance.getLanguage("s0049")); case 2: return(LanguageConfigManager.Instance.getLanguage("s0048")); case 3: return(PropSampleManager.Instance.getPropSampleBySid(_ps.pSid).name); case PrizeType.PRIZE_STARSOUL_DEBRIS: return(LanguageConfigManager.Instance.getLanguage("s0466")); case PrizeType.PRIZE_STARSOUL: return(StarSoulSampleManager.Instance.getStarSoulSampleBySid(_ps.pSid).name); case PrizeType.PRIZE_MAGIC_WEAPON: return(MagicWeaponSampleManager.Instance.getMagicWeaponSampleBySid(_ps.pSid).name); default: return(""); } }
private void sendExtractBack() { //UiManager.Instance.createMessageLintWindow (LanguageConfigManager.Instance.getLanguage ("s0202")); if (mail.annex != null) { Card c; List <PrizeSample> prizes = new List <PrizeSample>(); for (int i = 0; i < mail.annex.Length; i++) { PrizeSample ps = getPrize(mail.annex [i]); if (ps.type == PrizeType.PRIZE_CARD) { c = CardManagerment.Instance.createCard(ps.pSid); for (int j = 0; j < ps.getPrizeNumByInt(); j++) { if (HeroRoadManagerment.Instance.activeHeroRoadIfNeed(c)) { TextTipWindow.Show(LanguageConfigManager.Instance.getLanguage("s0418")); } } } prizes.Add(ps); } UiManager.Instance.createPrizeMessageLintWindow(prizes.ToArray()); } extractBack(); }
private void parseContent(string str) { string[] strs = str.Split('#'); for (int i = 0; i < strs.Length; i++) { string[] strss = strs[i].Split(','); int type = StringKit.toInt(strss[0]); int sid = StringKit.toInt(strss[1]); int num = StringKit.toInt(strss[2]); PrizeSample prize = new PrizeSample(type, sid, num); if (list == null) { list = new List <PrizeSample> (); } list.Add(prize); if (daySids == null) { daySids = new List <int>(); } daySids.Add(StringKit.toInt(strss[3])); if (types == null) { types = new List <int>(); } types.Add(StringKit.toInt(strss[4])); } }
public void init(PrizeSample prize, int state, int dayNum, int sid, int type) { this.count = StringKit.toInt(prize.num); this.signState = state; this.prize = prize; this.dayOfMonth = dayNum; this.sid = sid; this.type = type; if (prize.type == PrizeType.PRIZE_CARD) { card = CardManagerment.Instance.createCard(prize.pSid); } else if (prize.type == PrizeType.PRIZE_EQUIPMENT) { equip = EquipManagerment.Instance.createEquip(prize.pSid); } else if (prize.type == PrizeType.PRIZE_MAGIC_WEAPON) { magicWeapon = MagicWeaponManagerment.Instance.createMagicWeapon(prize.pSid); } else if (prize.type == PrizeType.PRIZE_PROP) { prop = PropManagerment.Instance.createProp(prize.pSid); } else if (prize.type == PrizeType.PRIZE_STARSOUL) { starSoul = StarSoulManager.Instance.createStarSoul(prize.pSid); } UpdateInfo(); }
public void clickPrize(GameObject obj) { canRecevie = true; selectPrizeSample = obj.GetComponent <GoodsView>().prize; selectID = StringKit.toInt(obj.name); setSelectIcon(obj.transform); }
//检测是否可接受奖励 public bool checkStoreFull(PrizeSample prize, out string str) { switch (prize.type) { case PrizeType.PRIZE_CARD: if (StorageManagerment.Instance.isRoleStorageFull(prize.getPrizeNumByInt()) == true) { str = LanguageConfigManager.Instance.getLanguage("s0192", LanguageConfigManager.Instance.getLanguage("s0193")); return(true); } break; case PrizeType.PRIZE_BEAST: if (StorageManagerment.Instance.isBeastStorageFull(prize.getPrizeNumByInt()) == true) { str = LanguageConfigManager.Instance.getLanguage("s0192", LanguageConfigManager.Instance.getLanguage("s0194")); return(true); } break; case PrizeType.PRIZE_EQUIPMENT: if (StorageManagerment.Instance.isEquipStorageFull(prize.getPrizeNumByInt()) == true) { str = LanguageConfigManager.Instance.getLanguage("s0192", LanguageConfigManager.Instance.getLanguage("s0195")); return(true); } break; case PrizeType.PRIZE_PROP: if (StorageManagerment.Instance.isPropStorageFull(prize.pSid) == true) { str = LanguageConfigManager.Instance.getLanguage("s0192", LanguageConfigManager.Instance.getLanguage("s0196")); return(true); } break; case PrizeType.PRIZE_MONEY: if (prize.getPrizeNumByLong() + UserManager.Instance.self.getMoney() > int.MaxValue) { str = LanguageConfigManager.Instance.getLanguage("s0198"); return(true); } break; case PrizeType.PRIZE_RMB: if (prize.getPrizeNumByLong() + UserManager.Instance.self.getRMB() > int.MaxValue) { str = LanguageConfigManager.Instance.getLanguage("s0199"); return(true); } break; } //false 仓库没满 str = ""; return(false); }
public void init(PrizeSample prize, int num) { initClear(); this.prize = prize; this.count = num; quality = prize.getQuality(); UpdateInfo(); }
private PrizeSample getPrize() { PrizeSample ps = ic.prizes [0]; currentNum = ps.getPrizeNumByInt(); namelabel = AllAwardViewManagerment.Instance.getNameByType(ps); return(ps); }
private PrizeSample getPrize() { TaskSample ts = TaskSampleManager.Instance.getTaskSampleBySid(task.sid); PrizeSample ps = ts.prizes [task.index - 1]; currentNum = ps.getPrizeNumByInt(); return(ps); }
/// <summary> /// 开始更新星魂仓库的每一条数据 /// </summary> /// <param name="item">Item.</param> /// <param name="index">Index.</param> public override void updateItem(GameObject item, int index) { PrizeSample prizeSample = prizes [index]; GoodsView button = item.GetComponent <GoodsView> (); button.fatherWindow = winn; button.init(prizeSample); }
public override void parse(int sid, string str) { string[] strs = str.Split('|'); this.sid = sid; title = strs[1]; parseConditions(strs[2]); prize = parsePrize(strs[3]); }
public void init(PrizeSample prize) { initClear(); this.prize = prize; this.count = prize.getPrizeNumByInt(); quality = prize.getQuality(); UpdateInfo(); }
public bool unclaimed = false; //是否领取过 public override void parse(int sid, string str) { string[] strArr = str.Split('|'); checkLength(strArr.Length, 1); this.needLevel = strArr[0]; this.backPercent = StringKit.toInt(strArr[1]); prize = parsePrize(); }
PrizeSample parsePrize() { PrizeSample sample = new PrizeSample(); sample.type = PrizeType.PRIZE_RMB; sample.pSid = 0; sample.num = "20"; return(sample); }
public void init(PrizeSample prize, CallBack <RoleView> onClickCallback) { this.prize = prize; ResourcesManager.Instance.LoadAssetBundleTexture(prize.getIconPath(), icon); if (qualityBg != null) { qualityBg.spriteName = QualityManagerment.qualityIDToBackGround(prize.getQuality()); } }
private void parseCondtions(string str) { string[] strArr = str.Split('#'); condition = new PrizeSample[strArr.Length]; for (int i = 0; i < strArr.Length; i++) { condition[i] = new PrizeSample(strArr[i], ','); } }