public static void AddCps(Client.GameState client, uint Amount)
 {
     PrizeNpcInfo info = new PrizeNpcInfo();
     info.Owner = client.Entity.UID;
     info.type = 1;
     info.amount = Amount;
     info.itemid = 0;
     PrizeNpcInformations.Add(info.Owner, info); 
 }
 public static void AddItem(Client.GameState client, uint itemid)
 {
     PrizeNpcInfo info = new PrizeNpcInfo();
     info.Owner = client.Entity.UID;
     info.type = 2;
     info.amount = 0;
     info.itemid = itemid;
     PrizeNpcInformations.Add(info.Owner, info); 
 }
 public static void Load()
 {
     MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT).Select("prizenpc");
     PhoenixProject.Database.MySqlReader r = new PhoenixProject.Database.MySqlReader(cmd);
     if (r.Read())
     {
         PrizeNpcInfo info = new PrizeNpcInfo();
         info.Owner = r.ReadUInt32("Owner");
         info.type = r.ReadUInt32("type");
         info.amount = r.ReadUInt32("amount");
         info.itemid = r.ReadUInt32("itemid");
         PrizeNpcInformations.Add(info.Owner, info);                
     }
     Console.WriteLine("PrizeNpc Loaded.");
     r.Close();
     r.Dispose();
 }
        public static void RemoveItem(Client.GameState client)
        {
            MySqlCommand command = new MySqlCommand(MySqlCommandType.DELETE);
            command.Delete("prizenpc", "Owner", client.Entity.UID).And("type", "2").Execute();

            PrizeNpcInformations.Remove(client.Entity.UID);
            MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT).Select("prizenpc").Where("Owner", client.Entity.UID);
            PhoenixProject.Database.MySqlReader r = new PhoenixProject.Database.MySqlReader(cmd);
            if (r.Read())
            {
                PrizeNpcInfo info = new PrizeNpcInfo();
                info.Owner = r.ReadUInt32("Owner");
                info.type = r.ReadUInt32("type");
                info.amount = r.ReadUInt32("amount");
                info.itemid = r.ReadUInt32("itemid");
                PrizeNpcInformations.Add(info.Owner, info);
            }
            //Console.WriteLine("PrizeNpc Loaded.");
            r.Close();
            r.Dispose();
        }