private void ShowPrices(List <ProdSpec> list) { Hide(); _bulletinWindow.ShowScrool(); for (int i = 0; i < list.Count; i++) { var a = PriceTile.CreateTile(_bulletinWindow.Content.gameObject.transform, list[i], new Vector3()); _reports.Add(a); } }
private void ShowPrices(List <ProdSpec> list) { Hide(); _bulletinWindow.ShowScrool(); for (int i = 0; i < list.Count; i++) { var iniPosHere = _bulletinWindow.ScrollIniPosGo.transform.localPosition + new Vector3(0, -3.5f * i, 0); var a = PriceTile.CreateTile(_bulletinWindow.Content.gameObject.transform, list[i], iniPosHere); _reports.Add(a); } }