Пример #1
0
        private void InstallPreset(object o)
        {
            if ((string)o == GetSettings.Return(SettingTypes.InstalledPreset))
            {
                PresetManager.CleanGameDirectory();
                SaveSettings.Save(SettingTypes.InstalledPreset, "");
            }

            else
            {
                PresetManager.InstallPreset((string)o);
            }

            Presets = new ObservableCollection <PresetData>(PresetManager.GetPresets());
        }
Пример #2
0
 private void CleanGameDirectory(object o)
 {
     PresetManager.CleanGameDirectory(true);
     Presets = new ObservableCollection <PresetData>(PresetManager.GetPresets());
 }