// Use this for initialization protected void Awake() { base.Awake(); CurrentType = GestureManager.GestureTypes.HandsOpenHold; containsPrerequisite = GetComponent <PrerequisiteSpell>(); specificEvent = castSpell; }
// Use this for initialization protected void Awake() { base.Awake(); CurrentType = GestureManager.GestureTypes.HandsOpen; containsPrerequisite = GetComponent <PrerequisiteSpell>(); specificEvent = castSpell; //_gestureManager.TimeBetween2Gestures = 1; }