void Start() { rb2d = GetComponent <Rigidbody2D>(); scManager = GameObject.FindGameObjectWithTag("scManager").GetComponent <SceneManagerScript>(); player = GameObject.FindGameObjectWithTag("Player"); prenableScript = FindObjectOfType <PrenableScript>(); FindObjectOfType <AudioManager>().Play("MissilePcht"); }
void Start() { rb2d = GetComponent <Rigidbody2D>(); scManager = GameObject.FindGameObjectWithTag("scManager").GetComponent <SceneManagerScript>(); anim = GetComponent <Animator>(); pScript = FindObjectOfType <PrenableScript>(); Curseur.SetActive(false); }
void Start() { pController = FindObjectOfType <PlayerController>(); pScript = FindObjectOfType <PrenableScript>(); }
void Start() { prenableScript = GameObject.FindGameObjectWithTag("PrenableScript").GetComponent <PrenableScript>(); pController = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerController>(); }