void Start() { Screen.sleepTimeout = SleepTimeout.NeverSleep; Application.targetFrameRate = 30; preload.onProgress += OnProgress; preload.onStateChange += OnStageChange; preload.onError += OnError; preload.StartPreload(new ILRuntimeGenerics()); }
void Start() { Screen.sleepTimeout = SleepTimeout.NeverSleep; Application.targetFrameRate = 30; preload.onProgress += OnProgress; preload.onStateChange += OnStageChange; preload.onError += OnError; preload.StartPreload(new ILRuntimeGenerics()); AudioDevice.Create("music").Play(Resources.Load <AudioClip>("PreloadBGM"), true); }