Пример #1
0
    public GameStacks BuildGameStacks(GameStacksMeta metaPair, PrefabsManager prefabsManager)
    {
        Stack startStack = BuildStackFromStackMeta(metaPair.start, prefabsManager);

        startStack.gameObject.tag     = Tags.STACK;
        startStack.transform.position = Vector3.right * 2f;

        Stack targetStack = BuildStackFromStackMeta(metaPair.target, prefabsManager);

        targetStack.gameObject.tag     = Tags.STACK_TARGET;
        targetStack.IsTargetStack      = true;
        targetStack.Meta.isTargetStack = true;
        targetStack.transform.position = Vector3.zero;

        GameObject targetIndicator = prefabsManager.CreateTargetIndicator();

        targetIndicator.transform.SetParent(targetStack.transform);
        targetIndicator.transform.localRotation = Quaternion.Euler(new Vector3(-134.1f, -90f, 90f));
        targetIndicator.transform.localPosition = new Vector3(0, 0, 0);

        return(new GameStacks(targetStack, startStack, metaPair.nFlips));
    }