public void AddAgentsCount(List <Agent> allAgents, int currentIteration) { var herbivirous = allAgents.Where(a => a.AgentType == AgentTypes.Herbivorous).Count(); var predators = allAgents.Where(a => a.AgentType == AgentTypes.Predator).Count(); HerbivirousCount.Add(currentIteration, herbivirous); PredatorCount.Add(currentIteration, predators); }
// Start is called before the first frame update void Start() { selfFlash = GetComponent <WhiteFlash>(); if (GameObject.FindWithTag("PredatorSpawner")) { predatorCount = GameObject.FindWithTag("PredatorSpawner").GetComponent <PredatorCount>(); if (!boss) { predatorCount.IncCount(); } } }