//SpeedBoostTimer private void Powerup01Timer_Tick(object sender, EventArgs e) { //Waiting for 10 seconds wait--; SpeedBoostCounter.Text = wait + " sec"; if (wait == 0) { //deactivating Powerup PlayerSpeed = 3; SpeedBoostCounter.Visible = false; wait = 10; SpeedBoostCounter.Text = wait + " sec"; Powerup01Timer.Stop(); } }
public Form1() { InitializeComponent(); //Stop Movement Timers MoveTimersStop(); //Stop Powerup Timers Powerup01Timer.Stop(); Powerup02Timer.Stop(); //Random Food Placement Food01.Location = new Point(random.Next(67, 908), random.Next(67, 908)); Food02.Location = new Point(random.Next(67, 908), random.Next(67, 908)); Food03.Location = new Point(random.Next(67, 908), random.Next(67, 908)); Food04.Location = new Point(random.Next(67, 908), random.Next(67, 908)); Food05.Location = new Point(random.Next(67, 908), random.Next(67, 908)); Food06.Location = new Point(random.Next(67, 908), random.Next(67, 908)); }