void OnPowerDown(PowerdownManager.types type) { //SORETE: if (powerupManager.type == PowerupManager.types.MOTO) { return; } Events.OnChangeSpeed(1.4f, false); hero.OnSorete(); Invoke("ResetDash", 0.35f); }
public void InitPowerDown() { // int id = Random.Range(1, 1); int id = 1; sorete.SetActive(false); switch (id) { case 1: sorete.SetActive(true); type = PowerdownManager.types.SORETE; break; } }