public override void OnInitialized() { Potions.InitializeAvatar(this); //get our properties if (Mods.Get.Runtime.LoadMod <Potion>(ref Props, "Potion", State.PotionName)) { FoodStuff foodStuff = null; if (worlditem.Is <FoodStuff>(out foodStuff)) { foodStuff.SetProps(Props.EdibleProps); foodStuff.OnEat += OnEat; } } }