Пример #1
0
 private void OnCollisionEnter(Collision collision)
 {
     if (collision.gameObject.name == "cooker" && transform.gameObject.name != "plate")
     {
         Destroy(transform.gameObject);
         soup = collision.transform.Find("soup");
         if (soup)
         {
             Vector3 soupScale = soup.localScale;
             soupScale.y    += 0.05f;
             soup.localScale = soupScale;
             Debug.Log("soup now rise!");
             if (soup.localScale.y >= 0.15f)
             {
                 Pot pot = collision.gameObject.GetComponent <Pot>();
                 pot.MakeANewDish(soup);
                 Destroy(soup.gameObject);
             }
         }
         else
         {
             soup            = GameObject.CreatePrimitive(PrimitiveType.Cylinder).transform;
             soup.parent     = collision.transform;
             soup.localScale = new Vector3(0.9f, 0.05f, 0.9f);
             soup.name       = "soup";
             soup.GetComponent <Renderer>().material.color = new Color(0, 0, 1, 1);
             soup.localPosition = Vector3.zero;
             Debug.Log(soup);
         }
     }
 }