Пример #1
0
	void Start () {
		mPostCountData = PrefsManager.Instance.GetPostCountData ();
		WWWClient wwwClient = new WWWClient (this, URL);
		wwwClient.OnSuccess = (WWW www) => {
			Dictionary<string,object> dic = (Dictionary<string,object>)Json.Deserialize (www.text);
			double unixTime = (double)dic ["st"];
			DateTime dtNow = UNIX_EPOCH.AddSeconds ((long)unixTime).ToLocalTime ();
			if (string.IsNullOrEmpty (mPostCountData.PostDate)) {
				mPostCountData.PostDate = dtNow.ToString ();
				PrefsManager.Instance.SavePostCountData (mPostCountData);
				return;
			}
			DateTime dtPost = DateTime.Parse (mPostCountData.PostDate);
			TimeSpan ts = dtNow - dtPost;
			if (ts.Days >= 1) {
				// reset postData
				mPostCountData.PostCount = 0;
				mPostCountData.PostDate = dtNow.ToString ();
				PrefsManager.Instance.SavePostCountData (mPostCountData);
			}
		};
		wwwClient.GetData ();

	}
Пример #2
0
	public PostCountData GetPostCountData () {
		string json = PlayerPrefs.GetString (POST_COUNT_DATA);
		Debug.Log ("json = " + json);
		PostCountData postCountData = new PostCountData ();
		if (json == "") {
			postCountData.PostCount = 0;
			postCountData.PostDate = "";
			return postCountData;
		}
		Dictionary<string,object> dictionary = (Dictionary<string,object>)Json.Deserialize (json);
		Debug.Log ("2");
		long postCount = (long)dictionary [POST_COUNT_KEY];
		Debug.Log ("3");
		string postDate = dictionary [POST_DATE_KEY].ToString ();
		Debug.Log ("4");

		postCountData.PostCount = (int)postCount;
		postCountData.PostDate = postDate;
		Debug.Log ("return");
		return postCountData;
	}
Пример #3
0
	public void SavePostCountData (PostCountData postCountData) {
		Dictionary<string,object> dictionary = new Dictionary<string, object> ();
		dictionary.Add (POST_DATE_KEY, postCountData.PostDate);
		dictionary.Add (POST_COUNT_KEY, postCountData.PostCount);
		string json = Json.Serialize (dictionary);
		Debug.Log ("json = " + json);
		PlayerPrefs.SetString (POST_COUNT_DATA, json);
		PlayerPrefs.Save ();
	}