public bool MoveCard(int cardGameId, PossibleCardPlace newPlace)
        {
            try
            {
                PossibleCardPlace oldPlace   = m_cardGameIdToPlaceMapping[cardGameId];
                CardInGame        cardInGame = m_cardGameIdToCardInGameMapping[cardGameId];
                Cards[oldPlace].Remove(cardInGame);

                m_cardGameIdToPlaceMapping[cardGameId] = newPlace;
                Cards[newPlace].AddLast(cardInGame);
                return(true);
            }
            catch (Exception)
            {
                return(false);
            }
        }
 /// <param name="cardGameId">CardInGame Identifier</param>
 /// <param name="place">The place where the card is if the player owns it</param>
 /// <returns>Whether the players owns the card</returns>
 public bool DoesPlayerOwnCard(int cardGameId, out PossibleCardPlace place)
 {
     return(m_cardGameIdToPlaceMapping.TryGetValue(cardGameId, out place));
 }