public static int GetArmourValue(PossibleArmourSlots slot) { switch (slot) { case PossibleArmourSlots.Head: return(5); case PossibleArmourSlots.Shoulders: return(6); case PossibleArmourSlots.Chest: return(20); case PossibleArmourSlots.Hands: return(5); case PossibleArmourSlots.Legs: return(10); case PossibleArmourSlots.Boots: return(5); } return(0); }
public static int GetSlotIndex(PossibleArmourSlots slot) { var slots = Enum.GetNames(typeof(PossibleArmourSlots)).ToList(); return(slots.IndexOf(slot.ToString())); }