public void PositionCount() { var context = new BoardProperties(); var positions = new PositionFactory().Create(context); Assert.AreEqual(context.RowSize * context.ColSize, positions.Positions.Count()); }
public void TestFactoryManagerInstance() { var mgr = PositionFactory.Get(0); Assert.IsNotNull(mgr); Assert.IsInstanceOfType(mgr, typeof(Position)); }
public void WhenOpponentHasOpenThreeThenBlockIt2() { var boardString = new[] { // 23456 " ", // 0 " ", // 1 " X ", // 2 " XO ", // 3 " XXO ", // 4 " O ", // 5 " ", // 6 " ", // 7 }; var context = new BoardProperties(boardString.Length, boardString[0].Length); var positions = new PositionFactory().Create(context); var board = Utils.ParseBoard(boardString, context, positions); var expected = new[] { new Position(1, 2), new Position(5, 2) }; int count = 0; foreach (var aiPlayer in GetAiPlayers(context, positions, PieceType.P2)) { var move = aiPlayer.MakeAMove(board); Assert.IsTrue(expected.Contains(move), $"Assertion failed on player {count}, whose move is {move.ToString()}."); count++; } }
public void TestFactoryDeveloperInstance() { var developer = PositionFactory.Get(1); Assert.IsNotNull(developer); Assert.IsInstanceOfType(developer, typeof(Position)); }
public PositionCreateHandler(GlobalSolusindoDb db, tblM_User user, PositionValidator positionValidator, PositionFactory positionFactory, PositionQuery positionQuery, AccessControl accessControl) : base(db, user) { this.positionValidator = positionValidator; this.positionFactory = positionFactory; this.positionQuery = positionQuery; this.positionEntryDataProvider = new PositionEntryDataProvider(db, user, accessControl, positionQuery); }
/// <summary> /// Builds the components. /// </summary> private void BuildComponents() { this.frame = new Frame(this.Width, this.Height, this.FrameColor, PositionFactory.Center(), this.Border); this.frame.Initialise(this.GetBounds()); this.textGraphics = new TextGraphics(this.Text, this.Font, this.TextColor, this.Width - (Gutter * 2), FontFlow.Scale, PositionFactory.Center()); this.textGraphics.Initialise(this.GetContentBounds()); }
public void IsFull() { var context = new BoardProperties(4, 4, 5); var positions = new PositionFactory().Create(context); var patterns = new PatternFactory().Create(); var matcher = new PatternMatcher(patterns); var boardFactories = new IBoardFactory[] { new BoardFactory(context, positions), new PatternBoardFactory(context, positions, matcher) }; foreach (var boardFactory in boardFactories) { IGame game = new GameFactory().CreateGame( boardFactory, new NextAvailablePlayer(positions), new NextAvailablePlayer(positions), new BasicJudge(context, positions) ); game.Start(); foreach (var i in Enumerable.Range(0, context.RowSize * context.ColSize)) { Assert.AreEqual(game.GameStatus, GameStatus.NotEnd); game.Run(); } Assert.AreEqual(game.GameStatus, GameStatus.Tie); Assert.IsTrue(game.Board.IsFull()); } }
private static IJudge GetJudge() { var context = new BoardProperties(); var positions = new PositionFactory().Create(context); var patternRepo = new PatternFactory().Create(); return(new PatternJudge(positions, patternRepo, new PatternMatcher(patternRepo))); }
public void Test_GetPosition_ThrowsArgumentOutOfRangeException_WhenIDIsInvalid() { // Arrange PositionFactory factory = new PositionFactory(); // Act Position position = factory.GetPosition(999); }
/// <summary> /// Sets the y offset of the text within the textbox. /// </summary> private void SetTextOffsetY(int offsety) { PositionProfile positionProfile = PositionFactory.TopCenter(); positionProfile.OffsetY = offsety; this.textGraphics.PositionProfile = positionProfile; this.textGraphics.Initialise(this.GetContentBounds()); }
public void TestEmpty() { var context = new BoardProperties(); var positions = new PositionFactory().Create(context); Board board = new Board(context); PieceType result = GetJudge().GetWinner(board); PieceType expect = PieceType.Empty; Assert.AreEqual(expect, result); }
public void mars_rover_move_tests_and_position_test(string startPosition, string moves, string endPosition) { Vehicle.MarsRover marsRoverVehicle = new Vehicle.MarsRover(startPosition); marsRoverVehicle.Move(moves); var position = new PositionFactory().Create(endPosition); marsRoverVehicle.GetPosition().Location.XCoordinate.Should().Be(position.Location.XCoordinate); marsRoverVehicle.GetPosition().Location.YCoordinate.Should().Be(position.Location.YCoordinate); marsRoverVehicle.GetPosition().Direction.Should().Be(position.Direction); }
public void Test_GetPosition_ReturnsCorrectObjectType_WhenIDIsTwo() { // Arrange PositionFactory factory = new PositionFactory(); // Act Position position = factory.GetPosition(2); // Assert Assert.IsInstanceOfType(position, typeof(Clerk)); }
public void Test_GetPosition_ReturnsCorrectObjectType_WhenIDIsThree() { // Arrange PositionFactory factory = new PositionFactory(); // Act Position position = factory.GetPosition(3); // Assert Assert.IsInstanceOfType(position, typeof(Programmer)); }
public void Movements_GivenRelativePositionsNull_Throws_ArgumentNullException() { // Arrange IPosition[] relativesPosition = null; IPositionFactory positionFactory = new PositionFactory(); // Act Action act = () => new Movements(relativesPosition, positionFactory); // Assert Assert.Throws <ArgumentNullException>(act); }
public void Create(int x, int y) { // Arrange var sut = new PositionFactory(); // Act var result = sut.Create(x, y); // Assert Assert.Equal(x, result.X); Assert.Equal(y, result.Y); }
public void Movements() { // Arrange IPosition[] relativesPosition = new IPosition[0]; IPositionFactory positionFactory = new PositionFactory(); // Act var sut = new Movements(relativesPosition, positionFactory); // Assert Assert.Equal(relativesPosition, sut.RelativePositions); Assert.Equal(positionFactory, sut.PositionFactory); }
/* Method that converts a Position Service to a Position Service */ public void PositionServiceToPositionFactory(WorldObject wObji, WorldObject wObjf) { if (wObji.ContainService(typeof(PositionService))) { PositionService pos = (PositionService)wObji.GetService(typeof(PositionService)); PositionFactory posFact = new PositionFactory(); posFact.position = pos.position; posFact.rotation = pos.rotation; posFact.reference = pos.reference; /* Save the factory in the object builder list */ wObjf.objectBuilder.Add(posFact); } }
/// <summary> /// Builds the components. /// </summary> private void BuildComponents() { this.defaultImageGraphics = new ImageGraphics(this.Texture, PositionFactory.Center()); this.defaultImageGraphics.Initialise(this.GetBounds()); if (this.HoverTexture != null) { this.hoverImageGraphics = new ImageGraphics(this.HoverTexture, PositionFactory.Center()); this.hoverImageGraphics.Initialise(this.GetBounds()); } this.imageGraphics = this.defaultImageGraphics; }
/// <summary> /// Builds the components. /// </summary> private void BuildComponents() { int textMaxWidth = this.Width - (Gutter * 2); if (this.Border != null && this.Border.Width > 0) { textMaxWidth -= this.Border.Width * 2; } this.frame = new Frame(this.Width, this.Height, Color.Cyan, PositionFactory.Center(), this.Border); this.frame.Initialise(this.GetBounds()); this.textGraphics = new TextGraphics(this.Text, this.Font, Color.Yellow, textMaxWidth, FontFlow.Wrap, PositionFactory.TopCenter()); this.textGraphics.Initialise(this.GetContentBounds()); }
public void DeepClone() { var context = new BoardProperties(); var positions = new PositionFactory().Create(context); Board board = new Board(context); var board2 = (Board)board.DeepClone(); board2.Set(new Position(0, 0), PieceType.P1); // Assert Assert.AreEqual(PieceType.P1, board2.Get(new Position(0, 0))); Assert.AreEqual(PieceType.Empty, board.Get(new Position(0, 0))); }
public void Create_PositionFactoryNull_Throws_ArgumentNullException() { // Arrange IPosition[] relativePositions = new IPosition[0]; PositionFactory positionFactory = null; var sut = new MovementsFactory(); // Act Action act = () => sut.Create(relativePositions, positionFactory); // Assert Assert.Throws <ArgumentNullException>(act); }
public void Create() { // Arrange var relativePositions = new IPosition[0]; var positionFactory = new PositionFactory(); var sut = new MovementsFactory(); // Act var result = sut.Create(relativePositions, positionFactory); // Assert Assert.Equal(relativePositions, result.RelativePositions); Assert.Equal(positionFactory, result.PositionFactory); }
public void TestRow1() { var context = new BoardProperties(); var positions = new PositionFactory().Create(context); Board board = new Board(context); board.Set(new Position(3, 3), PieceType.P1); board.Set(new Position(3, 4), PieceType.P1); board.Set(new Position(3, 5), PieceType.P1); board.Set(new Position(3, 6), PieceType.P1); board.Set(new Position(3, 7), PieceType.P1); PieceType result = GetJudge().GetWinner(board); PieceType expect = PieceType.P1; Assert.AreEqual(expect, result); }
public void TestD24() { var context = new BoardProperties(); var positions = new PositionFactory().Create(context); Board board = new Board(context); PieceType result; PieceType expect; board.Set(new Position(6, 10), PieceType.P1); board.Set(new Position(7, 9), PieceType.P1); board.Set(new Position(8, 8), PieceType.P1); board.Set(new Position(9, 7), PieceType.P2); board.Set(new Position(10, 6), PieceType.P1); result = GetJudge().GetWinner(board); expect = PieceType.Empty; Assert.AreEqual(expect, result); }
public void TestD22() { var context = new BoardProperties(); var positions = new PositionFactory().Create(context); Board board = new Board(context); PieceType result; PieceType expect; board.Set(new Position(0, 5), PieceType.P1); board.Set(new Position(1, 4), PieceType.P1); board.Set(new Position(2, 3), PieceType.P1); board.Set(new Position(3, 2), PieceType.P2); board.Set(new Position(4, 1), PieceType.P1); result = GetJudge().GetWinner(board); expect = PieceType.Empty; Assert.AreEqual(expect, result); }
private static void GetMovements_Test( IPosition[] expectedResult, Position position, IPosition[] relativePositions, int minX = int.MinValue, int minY = int.MinValue, int maxX = int.MaxValue, int maxY = int.MaxValue) { // Arrange var positionFactory = new PositionFactory(); var sut = new Movements(relativePositions, positionFactory); // Act var result = sut.GetMovements(position, minX, minY, maxX, maxY) .ToArray(); // Assert Assert.Equal(expectedResult, result); }
/// <summary> /// 转换为岗位实体 /// </summary> /// <param name="dto">岗位数据传输对象</param> public static Position ToEntity3(this PositionDto dto) { if (dto == null) { return(new Position()); } return(PositionFactory.Create( postId: dto.Id.ToGuid(), name: dto.Name, isEnabled: dto.IsEnabled, sortId: dto.SortId, creationTime: dto.CreationTime, creatorId: dto.CreatorId, lastModificationTime: dto.LastModificationTime, lastModifierId: dto.LastModifierId, isDeleted: dto.IsDeleted, merchantId: dto.MerchantId, version: dto.Version )); }
public void TestDiagonalIndexes() { var b = new BoardProperties(); var positions = new PositionFactory().Create(b); var d1Lines = positions.LineGroups[LineType.DiagonalOne]; foreach (var p in positions.Positions) { int index = positions.GetDiagonalOneIndex(p); Assert.IsTrue(d1Lines.Lines[index].Positions.Contains(p)); } var d2Lines = positions.LineGroups[LineType.DiagonalTwo]; foreach (var p in positions.Positions) { int index = positions.GetDiagonalTwoIndex(p); Assert.IsTrue(d2Lines.Lines[index].Positions.Contains(p)); } }
public void Run() { // Vi vill skapa objekt utifrån en lista av strängar var positionStringList = new[] { "manager", "clerk", "programmer", "clerk", "programmer" }; var list = new List <Position>(); // Gå igenom listan av strängar och skapa listan av Position-objekt foreach (var position in positionStringList) { list.Add(PositionFactory.Create(position)); } // Skriv ut den nya listan foreach (var p in list) { Console.WriteLine($"En instans av objektet {p.GetType().Name}"); } }