Пример #1
0
 // Start is called before the first frame update
 void Start()
 {
     collisionObjectManager = FindObjectOfType(typeof(CollisionObjectManager)) as CollisionObjectManager;
     portalManager          = FindObjectOfType(typeof(PortalManager)) as PortalManager;
     portalManager          = portalManager.GetComponent <PortalManager>();
     leapGestures           = GetComponent <LeapGestures>();
 }
Пример #2
0
 // Start is called before the first frame update
 void Start()
 {
     portalManager = FindObjectOfType(typeof(PortalManager)) as PortalManager;
     portalManager = portalManager.GetComponent <PortalManager>();
 }