Пример #1
0
    public void SavePort(BuildBundleID identity)
    {
        ProtocolType newPortType = GetEnumValue <ProtocolType>(identity.portProtocol.options[identity.portProtocol.value].text);

        try {
            editPortID.UpdatePort(portNameField.text, int.Parse(portNumberField.text), newPortType);
            editPortWindow.SetActive(false);
        } catch (System.Exception e) {
            Inform("Error: " + e.Message);
        }
    }
Пример #2
0
    public void AddPort()
    {
        GameObject newPortButton = Instantiate(portButton,
                                               Vector3.zero, Quaternion.identity,
                                               portButton.transform.parent) as GameObject;

        PortID identity = newPortButton.GetComponent <PortID>();

        identity.UpdatePort("game", 8080, ProtocolType.TCP);
        EditPort(identity);
        newPortButton.SetActive(true);
    }