// Called when the node enters the scene tree for the first time. public override void _Ready() { // Set up the menu bar items FileButton = GetNode <MenuButton>("MenuBar/btnFile"); PopupMenu FileButtonPopup = FileButton.GetPopup(); EditButton = GetNode <MenuButton>("MenuBar/btnEdit"); PopupMenu EditButtonPopup = EditButton.GetPopup(); ViewButton = GetNode <MenuButton>("MenuBar/btnView"); HelpButton = GetNode <MenuButton>("MenuBar/btnHelp"); // Populate file FileButtonPopup.AddItem("New"); FileButtonPopup.AddItem("Open"); FileButtonPopup.AddItem("Import"); FileButtonPopup.AddSeparator(); FileButtonPopup.AddItem("Save"); FileButtonPopup.AddItem("Save As"); FileButtonPopup.AddSeparator(); FileButtonPopup.AddItem("Preferences"); FileButtonPopup.AddSeparator(); FileButtonPopup.AddItem("Exit"); FileButtonPopup.Connect("id_pressed", this, "FileButtonPressed"); PreferencesWindow = GetNode <WindowDialog>("/root/main/UI/PreferencesWindow"); ImportWindow = GetNode <FileDialog>("/root/main/UI/ImportWindow"); // Populate edit // Create Insert shape submenu PopupMenu AddShapeMenu = new PopupMenu(); AddShapeMenu.Name = "Shape"; AddShapeMenu.AddItem("Square"); AddShapeMenu.AddItem("Sphere"); AddShapeMenu.AddItem("Cylinder"); AddShapeMenu.AddItem("Prism"); AddShapeMenu.AddItem("Capsule"); EditButtonPopup.AddChild(AddShapeMenu); EditButtonPopup.AddSubmenuItem("Add Shape", "Shape"); // Populate view ViewButton.GetPopup().AddItem("1"); ViewButton.GetPopup().AddItem("2"); ViewButton.GetPopup().AddItem("2alt"); ViewButton.GetPopup().AddItem("3"); ViewButton.GetPopup().AddItem("3alt"); ViewButton.GetPopup().AddItem("4"); ViewButton.GetPopup().Connect("id_pressed", GetNode("/root/main/UI/AppWindow/EnvironmentContainer/4WayViewport/"), "toolbarViewItemPressed"); this.Connect("gui_input", this, "TitleBarGUIInputHandler"); GD.Print("TITLEBAR.CS: READY"); }