public void OnCreateNewRoom(string type) { string newRoomName; int index = 0; byte numPlayer = 0; string levelName = ""; if (type == "group") { numPlayer = 4; levelName = "GroupRoom"; index = listGroupData.Count + 1; for (int i = 0; i < listGroupData.Count; i++) { if (listGroupData[i].PlayerCount < numPlayer) { index = i; } } } else if (type == "dual") { index = listDualData.Count + 1; numPlayer = 2; levelName = "DualRoom"; for (int i = 0; i < listDualData.Count; i++) { if (listDualData[i].PlayerCount < numPlayer) { index = i; } } } newRoomName = type + index; PopupManager.DisableCurrentDialog(); if (PhotonNetwork.JoinOrCreateRoom(newRoomName, new RoomOptions() { IsVisible = true, IsOpen = true, MaxPlayers = numPlayer }, null)) { Debug.Log("Send create new room successfully"); FBPoolManager.instance.returnAllObjectsToPool(); PhotonNetwork.LeaveRoom(); PhotonNetwork.LoadLevel(levelName); } }
// Update is called once per frame void Update() { if (GvrControllerInput.AppButtonDown) { Player.instance.teleportController.OnTeleportClear(); if (PopupManager.IsValidShowPopup()) { PopupManager.ShowDialog(inventoryUI.name, -1); } else { //if is not valid close current popup PopupManager.DisableCurrentDialog(); } } }