public void GUIMMOn()
    {
        AllKeteranganOff();
        PopUpBantuan.SetActive(false);
        MenuBantuan.SetActive(false);
        MenuTentang.SetActive(false);
        btnKembali.SetActive(true);
        btnLanjut.SetActive(true);
        ContainerToggle.gameObject.SetActive(false);
        MenuKesimpulanAkhir.SetActive(false);

        timeStat = 0;
        //SoundManager.instance.PlaySingle (clickSFX);
        if (SoundManager.instance.musicSource.clip != AudioMainMenu)
        {
            SoundManager.instance.PlayMusic(AudioMainMenu);
        }
        MenuAnalisisRisiko.SetActive(false);

        MenuDaftarRisiko.SetActive(false);
        MenuInfoPekerjaan.SetActive(false);

        UIPanel.SetActive(true);
        judulGame.SetActive(true);
        MainMenuUI.SetActive(true);
        MenuPengaturanUI.SetActive(false);
        PanelpopUp.SetActive(false);
        //popUpReset.SetActive(false);
        MenuKesimpulan.SetActive(false);
        MenuInfoProyek.SetActive(false);
        MenuTahapPekerjaan.SetActive(false);
        MenuDaftarRisiko.SetActive(false);
        MenuOverview.SetActive(false);
        HUDGame.SetActive(false);
    }
 public void BantuanMenuOverview()
 {
     PopUpBantuan.SetActive(true);
     AllKeteranganOff();
     KetOverview.SetActive(true);
     SoundManager.instance.PlaySingle(clickSFX);
 }
 public void BantuanKesimpulanAkhir()
 {
     PopUpBantuan.SetActive(true);
     AllKeteranganOff();
     KetKesimpulanAkhir.SetActive(true);
     SoundManager.instance.PlaySingle(clickSFX);
 }
 public void BantuanKartu()
 {
     PopUpBantuan.SetActive(true);
     AllKeteranganOff();
     KetKartu.SetActive(true);
     SoundManager.instance.PlaySingle(clickSFX);
 }
 public void BantuanMenuInfoPekerjaan()
 {
     PopUpBantuan.SetActive(true);
     AllKeteranganOff();
     KetInfoPekerjaan.SetActive(true);
     SoundManager.instance.PlaySingle(clickSFX);
 }
 public void BantuanInGame()
 {
     PopUpBantuan.SetActive(true);
     AllKeteranganOff();
     KetInGame.SetActive(true);
     buttonCloseBiasa.SetActive(false);
     buttonCloseHUD.SetActive(true);
 }
 public void TutupBantuan()
 {
     PopUpBantuan.SetActive(false);
     if (backgroundBantuan.color == Color.white)
     {
         backgroundBantuan.color = Color.clear;
     }
 }
 public void TutupBantuanHUD()
 {
     PopUpBantuan.SetActive(false);
     if (backgroundBantuan.color == Color.white)
     {
         backgroundBantuan.color = Color.clear;
     }
     buildingManager.intro = 1;
     PlayerPrefs.SetInt("HUDTutor", 1);
 }