Пример #1
0
    private void back2LoadingScene()
    {
        resetLoading();

        if (!gameScene.activeInHierarchy)
        {
            return;
        }

        PoolMan.DespawnAll();

        gameScene.transform.parent.gameObject.SetActive(false);

        // 关闭声音发送按钮
        Commander.Shared.VoiceIconToggle(false);

                #if UNITY_EDITOR
        // // 切换房间测试逻辑
        var rid = "59e744a6c3342612ea8fb53d";
        var sid = "s%3AsF7HMvYzII20fOFynbzgvaJd8qAo09kk.IT7xTx2KDUjs2KPHZA6qmuj1FCC5ySCOR%2F8gYs69J7Q";
        External.Instance.InitGame(rid + "&" + sid);

        // debugSetup();
                #endif
    }