private void AddPoolItem(Object o) { // ReSharper disable once PossibleNullReferenceException var go = (o as GameObject); if (go == null) { DTPoolBossInspectorUtility.ShowAlert(PoolBossLang.DraggedNotGameObject); return; } var newItem = new PoolBossItem { categoryName = _pool.addToCategoryName, prefabSource = _pool.newItemPrefabSource }; switch (_pool.newItemPrefabSource) { case PoolBoss.PrefabSource.Prefab: newItem.prefabTransform = go.transform; break; #if ADDRESSABLES_ENABLED case PoolBoss.PrefabSource.Addressable: newItem.prefabAddressable = PoolBossAddressableEditorHelper.CreateAssetReferenceFromObject(go.transform); break; #endif } UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.AddPoolIem); _pool.poolItems.Add(newItem); }
private string PoolBossItemName(PoolBossItem item) { switch (item.prefabSource) { case PoolBoss.PrefabSource.Prefab: return(item.prefabTransform == null ? string.Empty : item.prefabTransform.name); #if ADDRESSABLES_ENABLED case PoolBoss.PrefabSource.Addressable: return(PoolBossAddressableEditorHelper.EditTimeAddressableName(item.prefabAddressable)); #endif default: throw new KeyNotFoundException(item.prefabSource.ToString()); } }
private void AddPoolItem(Object o) { // ReSharper disable once PossibleNullReferenceException var go = (o as GameObject); if (go == null) { DTPoolBossInspectorUtility.ShowAlert("You dragged an object which was not a Game Object. Not adding to Pool Boss."); return; } var newItem = new PoolBossItem { prefabTransform = go.transform }; UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "add Pool Boss Item"); _pool.poolItems.Add(newItem); }
// ReSharper disable once FunctionComplexityOverflow public override void OnInspectorGUI() { EditorGUI.indentLevel = 0; _pool = (PoolBoss)target; _isDirty = false; var isInProjectView = DTPoolBossInspectorUtility.IsPrefabInProjectView(_pool); if (isInProjectView) { DTPoolBossInspectorUtility.ShowRedError(PoolBossLang.ErrorInProjectView); return; } var catNames = new List <string>(_pool._categories.Count); for (var i = 0; i < _pool._categories.Count; i++) { catNames.Add(_pool._categories[i].CatName); } if (!Application.isPlaying) { DTPoolBossInspectorUtility.StartGroupHeader(); var newCat = EditorGUILayout.TextField(PoolBossLang.NewCategoryName, _pool.newCategoryName); if (newCat != _pool.newCategoryName) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.ChangeNewCategoryName); _pool.newCategoryName = newCat; } EditorGUILayout.EndVertical(); EditorGUILayout.BeginHorizontal(); GUI.contentColor = DTPoolBossInspectorUtility.BrightButtonColor; GUILayout.Space(2); if (GUILayout.Button(PoolBossLang.CreateNewCategory, EditorStyles.toolbarButton, GUILayout.Width(130))) { CreateCategory(); } GUI.contentColor = Color.white; EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); DTPoolBossInspectorUtility.AddSpaceForNonU5(); DTPoolBossInspectorUtility.ResetColors(); var selCatIndex = catNames.IndexOf(_pool.addToCategoryName); if (selCatIndex == -1) { selCatIndex = 0; _isDirty = true; } GUI.backgroundColor = DTPoolBossInspectorUtility.BrightButtonColor; var newIndex = EditorGUILayout.Popup(PoolBossLang.DefaultItemCategory, selCatIndex, catNames.ToArray()); if (newIndex != selCatIndex) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.ChangeDefaultItemCategory); _pool.addToCategoryName = catNames[newIndex]; } GUI.backgroundColor = Color.white; GUI.contentColor = Color.white; } GUI.contentColor = Color.white; if (!Application.isPlaying) { var maxFrames = Math.Max(1, _pool.poolItems.Count); var guiContent = new GUIContent(PoolBossLang.InitializeTime, PoolBossLang.InitializeTimeDescription); var newFrames = EditorGUILayout.IntSlider(guiContent, _pool.framesForInit, 1, maxFrames); if (newFrames != _pool.framesForInit) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.InitializeTimeChange); _pool.framesForInit = newFrames; } } PoolBossItem itemToRemove = null; int? indexToInsertAt = null; PoolBossCategory selectedCategory = null; PoolBossItem itemToClone = null; PoolBossCategory catEditing = null; PoolBossCategory catRenaming = null; PoolBossCategory catToDelete = null; int?indexToShiftUp = null; int?indexToShiftDown = null; // ReSharper disable once ForCanBeConvertedToForeach for (var i = 0; i < _pool.poolItems.Count; i++) { var item = _pool.poolItems[i]; if (catNames.Contains(item.categoryName)) { continue; } item.categoryName = catNames[0]; _isDirty = true; } var newAutoAdd = EditorGUILayout.Toggle(new GUIContent(PoolBossLang.AutoAddMissing, PoolBossLang.AutoAddMissingCategory), _pool.autoAddMissingPoolItems); if (newAutoAdd != _pool.autoAddMissingPoolItems) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.AutoAddToggle); _pool.autoAddMissingPoolItems = newAutoAdd; } var newAllowDisabled = EditorGUILayout.Toggle(new GUIContent(PoolBossLang.DisabledDespawn, PoolBossLang.DisabledDespawnDescription), _pool.allowDespawningInactive); if (newAllowDisabled != _pool.allowDespawningInactive) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.DisabledDespawnToggle); _pool.allowDespawningInactive = newAllowDisabled; } var newLog = EditorGUILayout.Toggle(PoolBossLang.LogMessages, _pool.logMessages); if (newLog != _pool.logMessages) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.LogMessagesToggle); _pool.logMessages = newLog; } EditorGUILayout.BeginHorizontal(); GUILayout.Label("Actions", GUILayout.Width(100)); GUI.contentColor = DTPoolBossInspectorUtility.BrightButtonColor; GUILayout.FlexibleSpace(); var allExpanded = true; // ReSharper disable once ForCanBeConvertedToForeach for (var i = 0; i < _pool._categories.Count; i++) { if (_pool._categories[i].IsExpanded) { continue; } allExpanded = false; break; } // ReSharper disable once ForCanBeConvertedToForeach for (var i = 0; i < _pool.poolItems.Count; i++) { if (_pool.poolItems[i].isExpanded) { continue; } allExpanded = false; break; } if (Application.isPlaying) { if (GUILayout.Button(new GUIContent(PoolBossLang.ClearPeaks), EditorStyles.toolbarButton, GUILayout.Width(80))) { ClearAllPeaks(); _isDirty = true; } GUILayout.Space(6); } var buttonTooltip = allExpanded ? PoolBossLang.CollapseAllTooltip : PoolBossLang.ExpandAllTooltip; var buttonText = allExpanded ? PoolBossLang.CollapseAll : PoolBossLang.ExpandAll; if (GUILayout.Button(new GUIContent(buttonText, buttonTooltip), EditorStyles.toolbarButton, GUILayout.Width(80))) { ExpandCollapseAll(!allExpanded); } if (Application.isPlaying) { GUILayout.Space(6); if (GUILayout.Button(new GUIContent(PoolBossLang.DespawnAll, PoolBossLang.DespawnAllTooltip), EditorStyles.toolbarButton, GUILayout.Width(80))) { PoolBoss.DespawnAllPrefabs(); _isDirty = true; } } EditorGUILayout.EndHorizontal(); EditorGUILayout.Separator(); GUI.backgroundColor = Color.white; if (!Application.isPlaying) { #if ADDRESSABLES_ENABLED var newSource = (PoolBoss.PrefabSource)EditorGUILayout.EnumPopup("Create Items As", _pool.newItemPrefabSource); if (newSource != _pool.newItemPrefabSource) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "change Create Items As"); _pool.newItemPrefabSource = newSource; } #endif EditorGUILayout.BeginVertical(); var anEvent = Event.current; EditorGUILayout.BeginHorizontal(); GUILayout.Space(4); GUI.color = DTPoolBossInspectorUtility.DragAreaColor; var dragArea = GUILayoutUtility.GetRect(0f, 30f, GUILayout.ExpandWidth(true)); GUI.Box(dragArea, PoolBossLang.DragPrefabHere); GUI.color = Color.white; switch (anEvent.type) { case EventType.DragUpdated: case EventType.DragPerform: if (!dragArea.Contains(anEvent.mousePosition)) { break; } DragAndDrop.visualMode = DragAndDropVisualMode.Copy; if (anEvent.type == EventType.DragPerform) { DragAndDrop.AcceptDrag(); foreach (var dragged in DragAndDrop.objectReferences) { AddPoolItem(dragged); } } Event.current.Use(); break; } GUILayout.Space(4); EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); DTPoolBossInspectorUtility.VerticalSpace(4); } GUI.backgroundColor = Color.white; GUI.contentColor = Color.white; // ReSharper disable once ForCanBeConvertedToForeach for (var c = 0; c < _pool._categories.Count; c++) { var cat = _pool._categories[c]; EditorGUI.indentLevel = 0; var matchingItems = new List <PoolBossItem>(); matchingItems.AddRange(_pool.poolItems); matchingItems.RemoveAll(delegate(PoolBossItem x) { return(x.categoryName != cat.CatName); }); var hasItems = matchingItems.Count > 0; EditorGUILayout.BeginHorizontal(); if (!cat.IsEditing || Application.isPlaying) { var catName = cat.CatName; if (!cat.IsExpanded) { catName += $": {matchingItems.Count} item{((matchingItems.Count != 1) ? "s" : "")}"; } var state = cat.IsExpanded; var text = catName; DTPoolBossInspectorUtility.ShowCollapsibleSectionInline(ref state, text); GUILayout.Space(2f); if (state != cat.IsExpanded) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.ExpandCategory); cat.IsExpanded = state; } EditorGUILayout.EndHorizontal(); var catItemsCollapsed = true; for (var i = 0; i < _pool.poolItems.Count; i++) { var item = _pool.poolItems[i]; if (item.categoryName != cat.CatName) { continue; } if (!item.isExpanded) { continue; } catItemsCollapsed = false; break; } var headerStyle = new GUIStyle(); headerStyle.margin = new RectOffset(0, 0, 0, 0); headerStyle.padding = new RectOffset(0, 0, 1, 0); headerStyle.fixedHeight = 20; EditorGUILayout.BeginHorizontal(headerStyle, GUILayout.MaxWidth(50)); GUI.backgroundColor = Color.white; var tooltip = catItemsCollapsed ? PoolBossLang.ExpandAllItems : PoolBossLang.CollapseAllItems; var btnText = catItemsCollapsed ? PoolBossLang.Expand : PoolBossLang.Collapse; GUI.contentColor = DTPoolBossInspectorUtility.BrightButtonColor; if (GUILayout.Button(new GUIContent(btnText, tooltip), EditorStyles.toolbarButton, GUILayout.Width(60), GUILayout.Height(16))) { ExpandCollapseCategory(cat.CatName, catItemsCollapsed); } GUI.contentColor = Color.white; if (!Application.isPlaying) { if (c > 0) { // the up arrow. var upArrow = PoolBossInspectorResources.UpArrowTexture; if (GUILayout.Button(new GUIContent(upArrow, PoolBossLang.ShiftCategoryUp), EditorStyles.toolbarButton, GUILayout.Width(24), GUILayout.Height(16))) { indexToShiftUp = c; } } else { GUILayout.Button("", EditorStyles.toolbarButton, GUILayout.Width(24), GUILayout.Height(16)); } if (c < _pool._categories.Count - 1) { // The down arrow will move things towards the end of the List var dnArrow = PoolBossInspectorResources.DownArrowTexture; if (GUILayout.Button(new GUIContent(dnArrow, PoolBossLang.ShiftCategoryDown), EditorStyles.toolbarButton, GUILayout.Width(24), GUILayout.Height(16))) { indexToShiftDown = c; } } else { GUILayout.Button("", EditorStyles.toolbarButton, GUILayout.Width(24), GUILayout.Height(16)); } var settingsIcon = new GUIContent(PoolBossInspectorResources.SettingsTexture, PoolBossLang.EditCategory); GUI.backgroundColor = Color.white; if (GUILayout.Button(settingsIcon, EditorStyles.toolbarButton, GUILayout.Width(24), GUILayout.Height(16))) { catEditing = cat; } GUI.backgroundColor = DTPoolBossInspectorUtility.DeleteButtonColor; if (GUILayout.Button(new GUIContent(PoolBossLang.Delete, PoolBossLang.ClickDeleteCategory), EditorStyles.miniButton, GUILayout.MaxWidth(51))) { catToDelete = cat; } GUILayout.Space(15); EditorGUILayout.EndHorizontal(); } else { GUI.contentColor = DTPoolBossInspectorUtility.BrightButtonColor; if (GUILayout.Button(new GUIContent(PoolBossLang.DespawnAll, PoolBossLang.DespawnAllPrefabsTooltip), EditorStyles.toolbarButton, GUILayout.Width(80))) { PoolBoss.DespawnAllPrefabsInCategory(cat.CatName); _isDirty = true; } var itemsSpawned = PoolBoss.CategoryItemsSpawned(cat.CatName); var categoryHasItemsSpawned = itemsSpawned > 0; var theBtnText = itemsSpawned.ToString(); var btnColor = categoryHasItemsSpawned ? DTPoolBossInspectorUtility.BrightTextColor : DTPoolBossInspectorUtility.DeleteButtonColor; GUI.backgroundColor = btnColor; var btnWidth = 32; if (theBtnText.Length > 3) { btnWidth = 11 * theBtnText.Length; } GUILayout.Button(theBtnText, EditorStyles.miniButtonRight, GUILayout.MaxWidth(btnWidth)); GUI.backgroundColor = Color.white; GUI.contentColor = Color.white; EditorGUILayout.EndHorizontal(); } } else { GUI.backgroundColor = DTPoolBossInspectorUtility.BrightTextColor; var tex = EditorGUILayout.TextField("", cat.ProspectiveName); if (tex != cat.ProspectiveName) { cat.ProspectiveName = tex; _isDirty = true; } var buttonPressed = DTPoolBossInspectorUtility.AddCancelSaveButtons(PoolBossLang.Category); switch (buttonPressed) { case DTPoolBossInspectorUtility.FunctionButtons.Cancel: cat.IsEditing = false; cat.ProspectiveName = cat.CatName; _isDirty = true; break; case DTPoolBossInspectorUtility.FunctionButtons.Save: catRenaming = cat; _isDirty = true; break; } GUILayout.Space(4); } GUI.backgroundColor = Color.white; EditorGUILayout.EndHorizontal(); if (cat.IsEditing) { DTPoolBossInspectorUtility.VerticalSpace(2); } matchingItems.Sort(delegate(PoolBossItem x, PoolBossItem y) { return(string.Compare(PoolBossItemName(x), PoolBossItemName(y), StringComparison.Ordinal)); }); if (!hasItems) { DTPoolBossInspectorUtility.BeginGroupedControls(); DTPoolBossInspectorUtility.ShowLargeBarAlert(PoolBossLang.EmptyCategory); DTPoolBossInspectorUtility.EndGroupedControls(); } if (cat.IsExpanded) { if (matchingItems.Count > 0) { DTPoolBossInspectorUtility.BeginGroupedControls(); } for (var i = 0; i < matchingItems.Count; i++) { var poolItem = matchingItems[i]; DTPoolBossInspectorUtility.StartGroupHeader(); if (poolItem.prefabTransform != null) { var rend = poolItem.prefabTransform.GetComponent <TrailRenderer>(); if (rend != null && rend.autodestruct) { DTPoolBossInspectorUtility.ShowRedError(string.Format(PoolBossLang.PrefabContainsTrail, PoolBossLang.DoNotDestroyPoolItem)); } else { #if UNITY_5_4_OR_NEWER // nothing to check #else var partAnim = poolItem.prefabTransform.GetComponent <ParticleAnimator>(); if (partAnim != null && partAnim.autodestruct) { DTPoolBossInspectorUtility.ShowRedError( $"This prefab contains a Particle Animator with auto-destruct enabled. {PoolBossLang.DoNotDestroyPoolItem}"); } #endif } } EditorGUI.indentLevel = 1; EditorGUILayout.BeginHorizontal(); string itemName = string.Empty; switch (poolItem.prefabSource) { case PoolBoss.PrefabSource.Prefab: itemName = poolItem.prefabTransform == null ? "[NO PREFAB]" : poolItem.prefabTransform.name; break; #if ADDRESSABLES_ENABLED case PoolBoss.PrefabSource.Addressable: var addressableName = PoolBossAddressableEditorHelper.EditTimeAddressableName(poolItem.prefabAddressable); itemName = string.IsNullOrWhiteSpace(addressableName) ? "[NO PREFAB]" : addressableName; break; #endif } var state = DTPoolBossInspectorUtility.Foldout(poolItem.isExpanded, itemName); if (state != poolItem.isExpanded) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.ToggleExpandPool); poolItem.isExpanded = state; } if (Application.isPlaying) { GUILayout.FlexibleSpace(); GUI.contentColor = DTPoolBossInspectorUtility.BrightTextColor; if (poolItem.prefabTransform != null) { if (GUILayout.Button(new GUIContent(PoolBossLang.DespawnAll, PoolBossLang.DespawnAllPrefabs), EditorStyles.toolbarButton, GUILayout.Width(80))) { PoolBoss.DespawnAllOfPrefab(poolItem.prefabTransform); _isDirty = true; } var itemInfo = PoolBoss.PoolItemInfoByName(itemName); if (itemInfo != null) { var spawnedCount = itemInfo.SpawnedClones.Count; var despawnedCount = itemInfo.DespawnedClones.Count; // ReSharper disable once ConvertIfStatementToConditionalTernaryExpression if (spawnedCount == 0) { GUI.backgroundColor = DTPoolBossInspectorUtility.DeleteButtonColor; } else { GUI.backgroundColor = DTPoolBossInspectorUtility.BrightTextColor; } var spawned = string.Format(PoolBossLang.SpawnedCount, spawnedCount, despawnedCount + spawnedCount); var content = new GUIContent(spawned, PoolBossLang.SpawnedCountTooltip); if (GUILayout.Button(content, EditorStyles.toolbarButton, GUILayout.Width(110))) { var obj = new List <GameObject>(); foreach (var t in itemInfo.SpawnedClones) { obj.Add(t.gameObject); } if (obj.Count > 0) { Selection.objects = obj.ToArray(); } } content = new GUIContent("Pk: " + itemInfo.Peak, PoolBossLang.ResetPeak); if (Time.realtimeSinceStartup - itemInfo.PeakTime < .2f) { GUI.backgroundColor = DTPoolBossInspectorUtility.AddButtonColor; } else if (itemInfo.Peak == 0) { GUI.backgroundColor = DTPoolBossInspectorUtility.DeleteButtonColor; } else { GUI.backgroundColor = DTPoolBossInspectorUtility.BrightTextColor; } if (GUILayout.Button(content, EditorStyles.miniButton, GUILayout.Width(64))) { itemInfo.Peak = Math.Max(0, itemInfo.SpawnedClones.Count); itemInfo.PeakTime = Time.realtimeSinceStartup; _isDirty = true; _pool._changes++; } GUI.backgroundColor = Color.white; } } GUI.contentColor = Color.white; } else { GUI.backgroundColor = DTPoolBossInspectorUtility.BrightButtonColor; var selCatIndex = catNames.IndexOf(poolItem.categoryName); var newCat = EditorGUILayout.Popup(selCatIndex, catNames.ToArray(), GUILayout.Width(130)); if (newCat != selCatIndex) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.ChangePoolItemCategory); poolItem.categoryName = catNames[newCat]; } GUI.backgroundColor = Color.white; switch (poolItem.prefabSource) { case PoolBoss.PrefabSource.Prefab: DTPoolBossInspectorUtility.FocusInProjectViewButton(PoolBossLang.PoolItemPrefab, poolItem.prefabTransform == null ? null : poolItem.prefabTransform.gameObject); break; #if ADDRESSABLES_ENABLED case PoolBoss.PrefabSource.Addressable: DTPoolBossInspectorUtility.FocusAddressableInProjectViewButton(PoolBossLang.PoolItemPrefab, poolItem.prefabAddressable); break; #endif } } var buttonPressed = DTPoolBossInspectorUtility.AddFoldOutListItemButtons(i, matchingItems.Count, PoolBossLang.PoolItem, false, null, true, false, true); EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); if (poolItem.isExpanded) { EditorGUI.indentLevel = 0; #if ADDRESSABLES_ENABLED var newSource = (PoolBoss.PrefabSource)EditorGUILayout.EnumPopup("Prefab Source", poolItem.prefabSource); if (newSource != poolItem.prefabSource) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "change Prefab Source"); poolItem.prefabSource = newSource; if (poolItem.prefabSource == PoolBoss.PrefabSource.Addressable) { poolItem.prefabTransform = null; // clear it out to eliminate references } } #endif switch (poolItem.prefabSource) { case PoolBoss.PrefabSource.Prefab: var newPrefab = (Transform)EditorGUILayout.ObjectField(PoolBossLang.Prefab, poolItem.prefabTransform, typeof(Transform), false); if (newPrefab != poolItem.prefabTransform) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.ChangePoolItemPrefab); poolItem.prefabTransform = newPrefab; } break; #if ADDRESSABLES_ENABLED case PoolBoss.PrefabSource.Addressable: var itemNumber = _pool.poolItems.FindIndex(delegate(PoolBossItem item) { return(item == poolItem); }); serializedObject.Update(); var poolItemsProp = serializedObject.FindProperty(nameof(PoolBoss.poolItems)); var poolItemProp = poolItemsProp.GetArrayElementAtIndex(itemNumber).FindPropertyRelative(nameof(PoolBossItem.prefabAddressable)); EditorGUILayout.PropertyField(poolItemProp, new GUIContent(PoolBossLang.PrefabAddressable, PoolBossLang.PrefabAddressableTooltip), true); serializedObject.ApplyModifiedProperties(); break; #endif } var newPreloadQty = EditorGUILayout.IntSlider(PoolBossLang.PreloadQty, poolItem.instancesToPreload, 0, 10000); if (newPreloadQty != poolItem.instancesToPreload) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.ChangePreloadQty); poolItem.instancesToPreload = newPreloadQty; } if (poolItem.instancesToPreload == 0) { DTPoolBossInspectorUtility.ShowColorWarning(PoolBossLang.PreloadQtyToZero); } var newAllow = EditorGUILayout.Toggle(PoolBossLang.AllowInstantiate, poolItem.allowInstantiateMore); if (newAllow != poolItem.allowInstantiateMore) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.ToggleAllowInstantiate); poolItem.allowInstantiateMore = newAllow; } if (poolItem.allowInstantiateMore) { var newLimit = EditorGUILayout.IntSlider(PoolBossLang.ItemLimit, poolItem.itemHardLimit, poolItem.instancesToPreload, 10000); if (newLimit != poolItem.itemHardLimit) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.ChangeItemLimit); poolItem.itemHardLimit = newLimit; } } else { var newRecycle = EditorGUILayout.Toggle(PoolBossLang.RecycleOldest, poolItem.allowRecycle); if (newRecycle != poolItem.allowRecycle) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.ToggleRecycleOldest); poolItem.allowRecycle = newRecycle; } } #if UNITY_5_5 || UNITY_5_6 || UNITY_2017_1_OR_NEWER if (poolItem.prefabTransform != null) { var navMeshAgent = poolItem.prefabTransform.GetComponent <NavMeshAgent>(); if (navMeshAgent != null) { var content = new GUIContent(PoolBossLang.EnableNavMesh, PoolBossLang.EnableNavMeshTooltip); var newAgent = EditorGUILayout.Toggle(content, poolItem.enableNavMeshAgentOnSpawn); if (newAgent != poolItem.enableNavMeshAgentOnSpawn) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.ToggleEnableNavMesh); poolItem.enableNavMeshAgentOnSpawn = newAgent; } if (poolItem.enableNavMeshAgentOnSpawn) { var newDelay = EditorGUILayout.IntSlider(PoolBossLang.NavMeshAgentDelay, poolItem.delayNavMeshEnableByFrames, 0, 200); if (newDelay != poolItem.delayNavMeshEnableByFrames) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.ChangeNavMeshAgentDelay); poolItem.delayNavMeshEnableByFrames = newDelay; } } } } #endif newLog = EditorGUILayout.Toggle(PoolBossLang.LogMessages, poolItem.logMessages); if (newLog != poolItem.logMessages) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.LogMessagesToggle); poolItem.logMessages = newLog; } } switch (buttonPressed) { case DTPoolBossInspectorUtility.FunctionButtons.Remove: itemToRemove = poolItem; break; case DTPoolBossInspectorUtility.FunctionButtons.Add: indexToInsertAt = _pool.poolItems.IndexOf(poolItem); selectedCategory = cat; break; case DTPoolBossInspectorUtility.FunctionButtons.DespawnAll: PoolBoss.DespawnAllOfPrefab(poolItem.prefabTransform); break; case DTPoolBossInspectorUtility.FunctionButtons.Copy: itemToClone = poolItem; break; } EditorGUILayout.EndVertical(); DTPoolBossInspectorUtility.AddSpaceForNonU5(); } if (matchingItems.Count > 0) { DTPoolBossInspectorUtility.EndGroupedControls(); DTPoolBossInspectorUtility.VerticalSpace(2); } } DTPoolBossInspectorUtility.VerticalSpace(2); } if (indexToShiftUp.HasValue) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.ShiftUp); var item = _pool._categories[indexToShiftUp.Value]; _pool._categories.Insert(indexToShiftUp.Value - 1, item); _pool._categories.RemoveAt(indexToShiftUp.Value + 1); _isDirty = true; } if (indexToShiftDown.HasValue) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.ShiftDown); var index = indexToShiftDown.Value + 1; var item = _pool._categories[index]; _pool._categories.Insert(index - 1, item); _pool._categories.RemoveAt(index + 1); _isDirty = true; } if (catToDelete != null) { if (_pool.poolItems.FindAll(delegate(PoolBossItem x) { return(x.categoryName == catToDelete.CatName); }).Count > 0) { DTPoolBossInspectorUtility.ShowAlert(PoolBossLang.DeleteCategoryWithPool); } else if (_pool._categories.Count <= 1) { DTPoolBossInspectorUtility.ShowAlert(PoolBossLang.DeleteLastCategory); } else { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.DeleteCategory); _pool._categories.Remove(catToDelete); _isDirty = true; } } if (catRenaming != null) { // ReSharper disable once ForCanBeConvertedToForeach var isValidName = true; if (string.IsNullOrEmpty(catRenaming.ProspectiveName)) { isValidName = false; DTPoolBossInspectorUtility.ShowAlert(PoolBossLang.BlankCategoryName); } // ReSharper disable once ForCanBeConvertedToForeach for (var c = 0; c < _pool._categories.Count; c++) { var cat = _pool._categories[c]; // ReSharper disable once InvertIf if (cat != catRenaming && cat.CatName == catRenaming.ProspectiveName) { isValidName = false; var txt = string.Format(PoolBossLang.CategoryNameUnique, catRenaming.ProspectiveName); DTPoolBossInspectorUtility.ShowAlert(txt); } } if (isValidName) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.UndoChangeCategory); // ReSharper disable once ForCanBeConvertedToForeach for (var i = 0; i < _pool.poolItems.Count; i++) { var item = _pool.poolItems[i]; if (item.categoryName == catRenaming.CatName) { item.categoryName = catRenaming.ProspectiveName; } } catRenaming.CatName = catRenaming.ProspectiveName; catRenaming.IsEditing = false; _isDirty = true; } } if (catEditing != null) { // ReSharper disable once ForCanBeConvertedToForeach for (var c = 0; c < _pool._categories.Count; c++) { var cat = _pool._categories[c]; // ReSharper disable once ConvertIfStatementToConditionalTernaryExpression if (catEditing == cat) { cat.IsEditing = true; } else { cat.IsEditing = false; } _isDirty = true; } } if (itemToRemove != null) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.RemovePoolItem); _pool.poolItems.Remove(itemToRemove); } if (itemToClone != null) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.ClonePoolItem); var newItem = itemToClone.Clone(); var oldIndex = _pool.poolItems.IndexOf(itemToClone); _pool.poolItems.Insert(oldIndex, newItem); } if (indexToInsertAt.HasValue) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, PoolBossLang.InsertPoolItem); _pool.poolItems.Insert(indexToInsertAt.Value, new PoolBossItem { categoryName = selectedCategory.CatName }); } if (GUI.changed || _isDirty) { EditorUtility.SetDirty(target); // or it won't save the data!! } //DrawDefaultInspector(); }
// ReSharper disable once FunctionComplexityOverflow public override void OnInspectorGUI() { EditorGUI.indentLevel = 0; _pool = (PoolBoss)target; _isDirty = false; LevelSettings.Instance = null; // clear cached version DTInspectorUtility.DrawTexture(CoreGameKitInspectorResources.LogoTexture); var isInProjectView = DTInspectorUtility.IsPrefabInProjectView(_pool); if (isInProjectView) { DTInspectorUtility.ShowRedErrorBox("You have selected the PoolBoss prefab in Project View. Please select the one in your Scene to edit."); return; } var catNames = new List <string>(_pool._categories.Count); // ReSharper disable once ForCanBeConvertedToForeach for (var i = 0; i < _pool._categories.Count; i++) { catNames.Add(_pool._categories[i].CatName); } if (!Application.isPlaying) { DTInspectorUtility.StartGroupHeader(); var newCat = EditorGUILayout.TextField("New Category Name", _pool.newCategoryName); if (newCat != _pool.newCategoryName) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "change New Category Name"); _pool.newCategoryName = newCat; } EditorGUILayout.EndVertical(); EditorGUILayout.BeginHorizontal(); GUI.contentColor = DTInspectorUtility.BrightButtonColor; GUILayout.Space(10); if (GUILayout.Button("Create New Category", EditorStyles.toolbarButton, GUILayout.Width(130))) { CreateCategory(); } GUI.contentColor = Color.white; EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); DTInspectorUtility.AddSpaceForNonU5(); DTInspectorUtility.ResetColors(); var selCatIndex = catNames.IndexOf(_pool.addToCategoryName); if (selCatIndex == -1) { selCatIndex = 0; _isDirty = true; } GUI.backgroundColor = DTInspectorUtility.BrightButtonColor; var newIndex = EditorGUILayout.Popup("Default Item Category", selCatIndex, catNames.ToArray()); if (newIndex != selCatIndex) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "change Default Item Category"); _pool.addToCategoryName = catNames[newIndex]; } GUI.backgroundColor = Color.white; GUI.contentColor = Color.white; } GUI.contentColor = Color.white; if (!Application.isPlaying) { var maxFrames = Math.Min(100, _pool.poolItems.Count); maxFrames = Math.Max(1, maxFrames); var newFrames = EditorGUILayout.IntSlider(new GUIContent("Initialize Time (Frames)", "You can increase this value to make the initial pool creation take more frames. Defaults to 1. Max of the 100 or number of different prefabs, whichever is less."), _pool.framesForInit, 1, maxFrames); if (newFrames != _pool.framesForInit) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "change Initialize Time (Frames)"); _pool.framesForInit = newFrames; } } PoolBossItem itemToRemove = null; int? indexToInsertAt = null; PoolBossCategory selectedCategory = null; PoolBossItem itemToClone = null; PoolBossCategory catEditing = null; PoolBossCategory catRenaming = null; PoolBossCategory catToDelete = null; int?indexToShiftUp = null; int?indexToShiftDown = null; var visiblePoolItems = _pool.poolItems; // ReSharper disable once ForCanBeConvertedToForeach for (var i = 0; i < visiblePoolItems.Count; i++) { var item = visiblePoolItems[i]; if (catNames.Contains(item.categoryName)) { continue; } item.categoryName = catNames[0]; _isDirty = true; } var newAutoAdd = EditorGUILayout.Toggle(new GUIContent("Auto-Add Missing Items", "Auto-Add Missing Items to top Category"), _pool.autoAddMissingPoolItems); if (newAutoAdd != _pool.autoAddMissingPoolItems) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "toggle Auto-Add Missing Items"); _pool.autoAddMissingPoolItems = newAutoAdd; } var newLog = EditorGUILayout.Toggle("Log Messages", _pool.logMessages); if (newLog != _pool.logMessages) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "toggle Log Messages"); _pool.logMessages = newLog; } var newFilter = EditorGUILayout.Toggle("Use Text Item Filter", _pool.useTextFilter); if (newFilter != _pool.useTextFilter) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "toggle Use Text Item Filter"); _pool.useTextFilter = newFilter; } bool hasFiltered = false; if (_pool.useTextFilter) { EditorGUILayout.BeginHorizontal(); GUILayout.Space(10); GUILayout.Label("Text Group Filter", GUILayout.Width(140)); var newTextFilter = GUILayout.TextField(_pool.textFilter, GUILayout.Width(180)); if (newTextFilter != _pool.textFilter) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "change Text Item Filter"); _pool.textFilter = newTextFilter; } GUILayout.Space(10); GUI.contentColor = DTInspectorUtility.BrightButtonColor; if (GUILayout.Button("Clear", EditorStyles.toolbarButton, GUILayout.Width(70))) { _pool.textFilter = string.Empty; } GUI.contentColor = Color.white; EditorGUILayout.EndHorizontal(); EditorGUILayout.Separator(); var unfilteredCount = visiblePoolItems.Count; if (!string.IsNullOrEmpty(_pool.textFilter)) { visiblePoolItems = visiblePoolItems.FindAll(delegate(PoolBossItem x) { return(x.prefabTransform != null && x.prefabTransform.name.IndexOf(_pool.textFilter, StringComparison.OrdinalIgnoreCase) >= 0); }); } var hiddenCount = unfilteredCount - visiblePoolItems.Count; if (hiddenCount > 0) { DTInspectorUtility.ShowLargeBarAlertBox(string.Format("{0}/{1} item(s) filtered out.", hiddenCount, unfilteredCount)); hasFiltered = true; } } var hadNoListener = _pool.listener == null; var newListener = (PoolBossListener)EditorGUILayout.ObjectField("Listener", _pool.listener, typeof(PoolBossListener), true); if (newListener != _pool.listener) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "assign Listener"); _pool.listener = newListener; if (hadNoListener && _pool.listener != null) { _pool.listener.sourceTransName = _pool.transform.name; } } var newShow = EditorGUILayout.Toggle("Show Legend", _pool.showLegend); if (newShow != _pool.showLegend) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "toggle Show Legend"); _pool.showLegend = newShow; } if (_pool.showLegend) { GUI.contentColor = DTInspectorUtility.BrightButtonColor; DTInspectorUtility.BeginGroupedControls(); GUILayout.Label("Legend", EditorStyles.boldLabel); EditorGUILayout.BeginHorizontal(); GUILayout.Space(6); GUILayout.Button( new GUIContent(CoreGameKitInspectorResources.DamageTexture, "Click to deal 1 damage to all Killables"), EditorStyles.toolbarButton, GUILayout.Width(24)); GUILayout.Label("Deal 1 Damage To All"); GUILayout.Space(6); GUILayout.Button( new GUIContent(CoreGameKitInspectorResources.KillTexture, "Click to kill all Killables"), EditorStyles.toolbarButton, GUILayout.Width(24)); GUILayout.Label("Kill All"); GUILayout.Space(6); GUILayout.Button( new GUIContent(CoreGameKitInspectorResources.DespawnTexture, "Click to despawn prefabs"), EditorStyles.toolbarButton, GUILayout.Width(24)); GUILayout.Label("Despawn All"); GUILayout.FlexibleSpace(); EditorGUILayout.EndHorizontal(); DTInspectorUtility.EndGroupedControls(); EditorGUILayout.Separator(); } EditorGUI.indentLevel = 0; EditorGUILayout.BeginHorizontal(); GUILayout.Label("Actions", GUILayout.Width(100)); GUI.contentColor = DTInspectorUtility.BrightButtonColor; GUILayout.FlexibleSpace(); var allExpanded = true; // ReSharper disable once ForCanBeConvertedToForeach for (var i = 0; i < _pool._categories.Count; i++) { if (_pool._categories[i].IsExpanded) { continue; } allExpanded = false; break; } // ReSharper disable once ForCanBeConvertedToForeach for (var i = 0; i < visiblePoolItems.Count; i++) { if (visiblePoolItems[i].isExpanded) { continue; } allExpanded = false; break; } if (Application.isPlaying) { if (GUILayout.Button(new GUIContent("Clear Peaks"), EditorStyles.toolbarButton, GUILayout.Width(80))) { ClearAllPeaks(); _isDirty = true; } GUILayout.Space(6); } var buttonTooltip = allExpanded ? "Click to collapse all categories and items" : "Click to expand all categories and items"; var buttonText = allExpanded ? "Collapse All" : "Expand All"; if (GUILayout.Button(new GUIContent(buttonText, buttonTooltip), EditorStyles.toolbarButton, GUILayout.Width(80))) { ExpandCollapseAll(!allExpanded); } if (Application.isPlaying) { if (GUILayout.Button(new GUIContent(CoreGameKitInspectorResources.DamageTexture, "Click to deal 1 damage to all Killables"), EditorStyles.toolbarButton, GUILayout.Width(24))) { SpawnUtility.DamageAllPrefabs(1); _isDirty = true; } if (GUILayout.Button(new GUIContent(CoreGameKitInspectorResources.KillTexture, "Click to kill all Killables"), EditorStyles.toolbarButton, GUILayout.Width(24))) { SpawnUtility.KillAllPrefabs(); _isDirty = true; } if (GUILayout.Button(new GUIContent(CoreGameKitInspectorResources.DespawnTexture, "Click to despawn prefabs"), EditorStyles.toolbarButton, GUILayout.Width(24))) { SpawnUtility.DespawnAllPrefabs(); _isDirty = true; } GUILayout.Space(6); } EditorGUILayout.EndHorizontal(); EditorGUILayout.Separator(); GUI.backgroundColor = Color.white; if (!Application.isPlaying) { EditorGUILayout.BeginVertical(); var anEvent = Event.current; EditorGUILayout.BeginHorizontal(); GUILayout.Space(4); GUI.color = DTInspectorUtility.DragAreaColor; var dragArea = GUILayoutUtility.GetRect(0f, 30f, GUILayout.ExpandWidth(true)); GUI.Box(dragArea, "Drag prefabs here in bulk to add them to the Pool!"); GUI.color = Color.white; switch (anEvent.type) { case EventType.DragUpdated: case EventType.DragPerform: if (!dragArea.Contains(anEvent.mousePosition)) { break; } DragAndDrop.visualMode = DragAndDropVisualMode.Copy; if (anEvent.type == EventType.DragPerform) { DragAndDrop.AcceptDrag(); foreach (var dragged in DragAndDrop.objectReferences) { AddPoolItem(dragged); } } Event.current.Use(); break; } GUILayout.Space(4); EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); DTInspectorUtility.VerticalSpace(4); } GUI.backgroundColor = Color.white; GUI.contentColor = Color.white; // ReSharper disable once ForCanBeConvertedToForeach for (var c = 0; c < _pool._categories.Count; c++) { var cat = _pool._categories[c]; EditorGUI.indentLevel = 0; var matchingItems = new List <PoolBossItem>(); matchingItems.AddRange(visiblePoolItems); matchingItems.RemoveAll(delegate(PoolBossItem x) { return(x.categoryName != cat.CatName); }); var hasItems = matchingItems.Count > 0; EditorGUILayout.BeginHorizontal(); if (!cat.IsEditing || Application.isPlaying) { var catName = cat.CatName; catName += ": " + matchingItems.Count + " item" + ((matchingItems.Count != 1) ? "s" : ""); var state = cat.IsExpanded; var text = catName; // ReSharper disable once ConvertIfStatementToConditionalTernaryExpression if (!state) { GUI.backgroundColor = DTInspectorUtility.InactiveHeaderColor; } else { GUI.backgroundColor = DTInspectorUtility.ActiveHeaderColor; } text = "<b><size=11>" + text + "</size></b>"; if (state) { text = "\u25BC " + text; } else { text = "\u25BA " + text; } if (!GUILayout.Toggle(true, text, "dragtab", GUILayout.MinWidth(20f))) { state = !state; } GUILayout.Space(2f); if (state != cat.IsExpanded) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "toggle expand Pool Boss Category"); cat.IsExpanded = state; } var catItemsCollapsed = true; for (var i = 0; i < visiblePoolItems.Count; i++) { var item = visiblePoolItems[i]; if (item.categoryName != cat.CatName) { continue; } if (!item.isExpanded) { continue; } catItemsCollapsed = false; break; } GUI.backgroundColor = Color.white; var tooltip = catItemsCollapsed ? "Click to expand all items in this category" : "Click to collapse all items in this category"; var btnText = catItemsCollapsed ? "Expand" : "Collapse"; GUI.contentColor = DTInspectorUtility.BrightButtonColor; if (GUILayout.Button(new GUIContent(btnText, tooltip), EditorStyles.toolbarButton, GUILayout.Width(60), GUILayout.Height(16))) { ExpandCollapseCategory(cat.CatName, catItemsCollapsed); } GUI.contentColor = Color.white; if (!Application.isPlaying) { if (c > 0) { // the up arrow. var upArrow = CoreGameKitInspectorResources.UpArrowTexture; if (GUILayout.Button(new GUIContent(upArrow, "Click to shift Category up"), EditorStyles.toolbarButton, GUILayout.Width(24), GUILayout.Height(16))) { indexToShiftUp = c; } } else { GUILayout.Button("", EditorStyles.toolbarButton, GUILayout.Width(24), GUILayout.Height(16)); } if (c < _pool._categories.Count - 1) { // The down arrow will move things towards the end of the List var dnArrow = CoreGameKitInspectorResources.DownArrowTexture; if (GUILayout.Button(new GUIContent(dnArrow, "Click to shift Category down"), EditorStyles.toolbarButton, GUILayout.Width(24), GUILayout.Height(16))) { indexToShiftDown = c; } } else { GUILayout.Button("", EditorStyles.toolbarButton, GUILayout.Width(24), GUILayout.Height(16)); } var settingsIcon = new GUIContent(CoreGameKitInspectorResources.SettingsTexture, "Click to edit Category"); GUI.backgroundColor = Color.white; if (GUILayout.Button(settingsIcon, EditorStyles.toolbarButton, GUILayout.Width(24), GUILayout.Height(16))) { catEditing = cat; } GUI.backgroundColor = DTInspectorUtility.DeleteButtonColor; if (GUILayout.Button(new GUIContent("Delete", "Click to delete Category"), EditorStyles.miniButton, GUILayout.MaxWidth(45))) { catToDelete = cat; } GUILayout.Space(15); } else { GUI.contentColor = DTInspectorUtility.BrightButtonColor; if (GUILayout.Button(new GUIContent(CoreGameKitInspectorResources.DamageTexture, "Click to damage all Killables in this Category"), EditorStyles.toolbarButton, GUILayout.Width(24))) { SpawnUtility.DamageAllPrefabsInCategory(cat.CatName, 1); _isDirty = true; } if (GUILayout.Button(new GUIContent(CoreGameKitInspectorResources.KillTexture, "Click to kill all Killables in this Category"), EditorStyles.toolbarButton, GUILayout.Width(24))) { SpawnUtility.KillAllPrefabsInCategory(cat.CatName); _isDirty = true; } if (GUILayout.Button(new GUIContent(CoreGameKitInspectorResources.DespawnTexture, "Click to despawn all prefabs in this Category"), EditorStyles.toolbarButton, GUILayout.Width(24))) { SpawnUtility.DespawnAllPrefabsInCategory(cat.CatName); _isDirty = true; } var itemsSpawned = PoolBoss.CategoryItemsSpawned(cat.CatName); var categoryHasItemsSpawned = itemsSpawned > 0; var theBtnText = itemsSpawned.ToString(); var btnColor = categoryHasItemsSpawned ? DTInspectorUtility.BrightTextColor : DTInspectorUtility.DeleteButtonColor; GUI.backgroundColor = btnColor; var btnWidth = 32; if (theBtnText.Length > 3) { btnWidth = 11 * theBtnText.Length; } if (GUILayout.Button(theBtnText, EditorStyles.miniButtonRight, GUILayout.MaxWidth(btnWidth)) && categoryHasItemsSpawned) { var catItems = PoolBoss.CategoryActiveItems(cat.CatName); if (catItems.Count > 0) { var gos = new List <GameObject>(catItems.Count); for (var i = 0; i < catItems.Count; i++) { gos.Add(catItems[i].gameObject); } Selection.objects = gos.ToArray(); } } GUI.backgroundColor = Color.white; GUI.contentColor = Color.white; GUILayout.Space(4); } } else { GUI.backgroundColor = DTInspectorUtility.BrightTextColor; var tex = EditorGUILayout.TextField("", cat.ProspectiveName); if (tex != cat.ProspectiveName) { cat.ProspectiveName = tex; _isDirty = true; } var buttonPressed = DTInspectorUtility.AddCancelSaveButtons("category"); switch (buttonPressed) { case DTInspectorUtility.FunctionButtons.Cancel: cat.IsEditing = false; cat.ProspectiveName = cat.CatName; _isDirty = true; break; case DTInspectorUtility.FunctionButtons.Save: catRenaming = cat; break; } GUILayout.Space(15); } GUI.backgroundColor = Color.white; EditorGUILayout.EndHorizontal(); if (cat.IsEditing) { DTInspectorUtility.VerticalSpace(2); } matchingItems.Sort(delegate(PoolBossItem x, PoolBossItem y) { if (x.prefabTransform == null && y.prefabTransform != null) { return(-1); } if (y.prefabTransform == null && x.prefabTransform != null) { return(1); } if (y.prefabTransform == null && x.prefabTransform == null) { return(0); } // ReSharper disable PossibleNullReferenceException return(String.Compare(x.prefabTransform.name, y.prefabTransform.name, StringComparison.Ordinal)); // ReSharper restore PossibleNullReferenceException }); var catItemsFiltered = 0; if (hasFiltered) { var totalCount = _pool.poolItems.FindAll(delegate(PoolBossItem x) { return(cat.CatName == x.categoryName); }).Count; catItemsFiltered = totalCount - matchingItems.Count; } bool hasOpenBox = false; if (catItemsFiltered > 0) { DTInspectorUtility.BeginGroupedControls(); DTInspectorUtility.ShowLargeBarAlertBox(string.Format("This Category has {0} items filtered out.", catItemsFiltered)); hasOpenBox = true; } else if (!hasItems) { DTInspectorUtility.BeginGroupedControls(); DTInspectorUtility.ShowLargeBarAlertBox("This Category is empty. Add / move some items or you may delete it."); DTInspectorUtility.EndGroupedControls(); } if (cat.IsExpanded) { if (matchingItems.Count > 0 && !hasOpenBox) { DTInspectorUtility.BeginGroupedControls(); } for (var i = 0; i < matchingItems.Count; i++) { var poolItem = matchingItems[i]; DTInspectorUtility.StartGroupHeader(); if (poolItem.prefabTransform != null) { var rend = poolItem.prefabTransform.GetComponent <TrailRenderer>(); if (rend != null && rend.autodestruct) { DTInspectorUtility.ShowRedErrorBox( "This prefab contains a Trail Renderer with auto-destruct enabled. " + DoNotDestroyPoolItem); } else { #if UNITY_5_4_OR_NEWER // nothing to check #else var partAnim = poolItem.prefabTransform.GetComponent <ParticleAnimator>(); if (partAnim != null && partAnim.autodestruct) { DTInspectorUtility.ShowRedErrorBox( "This prefab contains a Particle Animator with auto-destruct enabled. " + DoNotDestroyPoolItem); } #endif } } EditorGUI.indentLevel = 1; EditorGUILayout.BeginHorizontal(); var itemName = poolItem.prefabTransform == null ? "[NO PREFAB]" : poolItem.prefabTransform.name; var state = DTInspectorUtility.Foldout(poolItem.isExpanded, itemName); if (state != poolItem.isExpanded) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "toggle expand Pool Item"); poolItem.isExpanded = state; } if (Application.isPlaying) { GUILayout.FlexibleSpace(); if (poolItem.prefabTransform != null) { var itemInfo = PoolBoss.PoolItemInfoByName(itemName); GUI.contentColor = DTInspectorUtility.BrightButtonColor; if (itemInfo != null && itemInfo.SpawnedClones.Count > 0) { if (poolItem.prefabTransform.GetComponent <Killable>() != null) { if (GUILayout.Button(new GUIContent(CoreGameKitInspectorResources.DamageTexture, "Click to damage all of this prefab"), EditorStyles.toolbarButton, GUILayout.Width(24))) { SpawnUtility.DamageAllOfPrefab(poolItem.prefabTransform, 1); _isDirty = true; } if (GUILayout.Button(new GUIContent(CoreGameKitInspectorResources.KillTexture, "Click to kill all of this prefab"), EditorStyles.toolbarButton, GUILayout.Width(24))) { SpawnUtility.KillAllOfPrefab(poolItem.prefabTransform); _isDirty = true; } } if (GUILayout.Button(new GUIContent(CoreGameKitInspectorResources.DespawnTexture, "Click to despawn all of this prefab"), EditorStyles.toolbarButton, GUILayout.Width(24))) { SpawnUtility.DespawnAllOfPrefab(poolItem.prefabTransform); _isDirty = true; } } GUI.contentColor = DTInspectorUtility.BrightTextColor; if (itemInfo != null) { var spawnedCount = itemInfo.SpawnedClones.Count; var despawnedCount = itemInfo.DespawnedClones.Count; // ReSharper disable once ConvertIfStatementToConditionalTernaryExpression if (spawnedCount == 0) { GUI.backgroundColor = DTInspectorUtility.DeleteButtonColor; } else { GUI.backgroundColor = DTInspectorUtility.BrightTextColor; } var content = new GUIContent(string.Format("{0} / {1} Spawned", spawnedCount, despawnedCount + spawnedCount), "Click here to select all spawned items."); if (GUILayout.Button(content, EditorStyles.toolbarButton, GUILayout.Width(110))) { var obj = new List <GameObject>(); foreach (var t in itemInfo.SpawnedClones) { if (t == null) { LevelSettings.LogIfNew("1 of more of your pooled Game Object has been destroyed! Please check for any scripts that destroy Game Objects. Pool Boss cannot recover from this."); continue; } obj.Add(t.gameObject); } if (obj.Count > 0) { Selection.objects = obj.ToArray(); } } content = new GUIContent("Pk: " + itemInfo.Peak, "Click to reset peak to zero."); if (Time.realtimeSinceStartup - itemInfo.PeakTime < .2f) { GUI.backgroundColor = DTInspectorUtility.AddButtonColor; } else if (itemInfo.Peak == 0) { GUI.backgroundColor = DTInspectorUtility.DeleteButtonColor; } else { GUI.backgroundColor = DTInspectorUtility.BrightTextColor; } if (GUILayout.Button(content, EditorStyles.miniButton, GUILayout.Width(64))) { itemInfo.Peak = Math.Max(0, itemInfo.SpawnedClones.Count); itemInfo.PeakTime = Time.realtimeSinceStartup; _isDirty = true; _pool._changes++; } GUI.backgroundColor = Color.white; } } GUI.contentColor = Color.white; } else { GUI.backgroundColor = DTInspectorUtility.BrightButtonColor; var selCatIndex = catNames.IndexOf(poolItem.categoryName); var newCat = EditorGUILayout.Popup(selCatIndex, catNames.ToArray(), GUILayout.Width(130)); if (newCat != selCatIndex) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "change Pool Item Category"); poolItem.categoryName = catNames[newCat]; } GUI.backgroundColor = Color.white; DTInspectorUtility.FocusInProjectViewButton("Pool Item prefab", poolItem.prefabTransform == null ? null : poolItem.prefabTransform.gameObject); } var buttonPressed = DTInspectorUtility.AddFoldOutListItemButtons(i, matchingItems.Count, "Pool Item", false, null, true, false, true); EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); if (poolItem.isExpanded) { EditorGUI.indentLevel = 0; var newPrefab = (Transform) EditorGUILayout.ObjectField("Prefab", poolItem.prefabTransform, typeof(Transform), false); if (newPrefab != poolItem.prefabTransform) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "change Pool Item Prefab"); poolItem.prefabTransform = newPrefab; } var newPreloadQty = EditorGUILayout.IntSlider("Preload Qty", poolItem.instancesToPreload, 0, 10000); if (newPreloadQty != poolItem.instancesToPreload) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "change Pool Item Preload Qty"); poolItem.instancesToPreload = newPreloadQty; } if (poolItem.instancesToPreload == 0) { DTInspectorUtility.ShowColorWarningBox( "You have set the Preload Qty to 0. This prefab will not be in the Pool."); } var newAllow = EditorGUILayout.Toggle("Allow Instantiate More", poolItem.allowInstantiateMore); if (newAllow != poolItem.allowInstantiateMore) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "toggle Allow Instantiate More"); poolItem.allowInstantiateMore = newAllow; } if (poolItem.allowInstantiateMore) { var newLimit = EditorGUILayout.IntSlider("Item Limit", poolItem.itemHardLimit, poolItem.instancesToPreload, 10000); if (newLimit != poolItem.itemHardLimit) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "change Item Limit"); poolItem.itemHardLimit = newLimit; } } else { var newRecycle = EditorGUILayout.Toggle("Recycle Oldest", poolItem.allowRecycle); if (newRecycle != poolItem.allowRecycle) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "toggle Recycle Oldest"); poolItem.allowRecycle = newRecycle; } } newLog = EditorGUILayout.Toggle("Log Messages", poolItem.logMessages); if (newLog != poolItem.logMessages) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "toggle Log Messages"); poolItem.logMessages = newLog; } } switch (buttonPressed) { case DTInspectorUtility.FunctionButtons.Remove: itemToRemove = poolItem; break; case DTInspectorUtility.FunctionButtons.Add: indexToInsertAt = _pool.poolItems.IndexOf(poolItem); selectedCategory = cat; break; case DTInspectorUtility.FunctionButtons.DespawnAll: PoolBoss.DespawnAllOfPrefab(poolItem.prefabTransform); break; case DTInspectorUtility.FunctionButtons.Copy: itemToClone = poolItem; break; } EditorGUILayout.EndVertical(); DTInspectorUtility.AddSpaceForNonU5(); } if (matchingItems.Count > 0 && !hasOpenBox) { DTInspectorUtility.EndGroupedControls(); DTInspectorUtility.VerticalSpace(2); } } if (hasOpenBox) { DTInspectorUtility.EndGroupedControls(); } DTInspectorUtility.VerticalSpace(2); } if (indexToShiftUp.HasValue) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "shift up Category"); var item = _pool._categories[indexToShiftUp.Value]; _pool._categories.Insert(indexToShiftUp.Value - 1, item); _pool._categories.RemoveAt(indexToShiftUp.Value + 1); _isDirty = true; } if (indexToShiftDown.HasValue) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "shift down Category"); var index = indexToShiftDown.Value + 1; var item = _pool._categories[index]; _pool._categories.Insert(index - 1, item); _pool._categories.RemoveAt(index + 1); _isDirty = true; } if (catToDelete != null) { if (_pool.poolItems.FindAll(delegate(PoolBossItem x) { return(x.categoryName == catToDelete.CatName); }).Count > 0) { DTInspectorUtility.ShowAlert("You cannot delete a Category with Pool Items in it. Move or delete the items first."); } else if (_pool._categories.Count <= 1) { DTInspectorUtility.ShowAlert("You cannot delete the last Category."); } else { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "Delete Category"); _pool._categories.Remove(catToDelete); _isDirty = true; } } if (catRenaming != null) { // ReSharper disable once ForCanBeConvertedToForeach var isValidName = true; if (string.IsNullOrEmpty(catRenaming.ProspectiveName)) { isValidName = false; DTInspectorUtility.ShowAlert("You cannot have a blank Category name."); } // ReSharper disable once ForCanBeConvertedToForeach for (var c = 0; c < _pool._categories.Count; c++) { var cat = _pool._categories[c]; // ReSharper disable once InvertIf if (cat != catRenaming && cat.CatName == catRenaming.ProspectiveName) { isValidName = false; DTInspectorUtility.ShowAlert("You already have a Category named '" + catRenaming.ProspectiveName + "'. Category names must be unique."); } } if (isValidName) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "Undo change Category name."); // ReSharper disable once ForCanBeConvertedToForeach for (var i = 0; i < _pool.poolItems.Count; i++) { var item = _pool.poolItems[i]; if (item.categoryName == catRenaming.CatName) { item.categoryName = catRenaming.ProspectiveName; } } catRenaming.CatName = catRenaming.ProspectiveName; catRenaming.IsEditing = false; _isDirty = true; } } if (catEditing != null) { // ReSharper disable once ForCanBeConvertedToForeach for (var c = 0; c < _pool._categories.Count; c++) { var cat = _pool._categories[c]; // ReSharper disable once ConvertIfStatementToConditionalTernaryExpression if (catEditing == cat) { cat.IsEditing = true; } else { cat.IsEditing = false; } _isDirty = true; } } if (itemToRemove != null) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "remove Pool Item"); _pool.poolItems.Remove(itemToRemove); } if (itemToClone != null) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "clone Pool Item"); var newItem = itemToClone.Clone(); var oldIndex = _pool.poolItems.IndexOf(itemToClone); _pool.poolItems.Insert(oldIndex, newItem); } if (indexToInsertAt.HasValue) { UndoHelper.RecordObjectPropertyForUndo(ref _isDirty, _pool, "insert Pool Item"); _pool.poolItems.Insert(indexToInsertAt.Value, new PoolBossItem { categoryName = selectedCategory.CatName }); } if (GUI.changed || _isDirty) { EditorUtility.SetDirty(target); // or it won't save the data!! } //DrawDefaultInspector(); }