// Use this for initialization void Start() { instance = this; DontDestroyOnLoad(gameObject); sceneStatusManager = gameObject.AddComponent <SceneStatusManager>(); gameManager = gameObject.AddComponent <PomeloGameManager>(); errorCodeHandler = gameObject.AddComponent <ErrorCodeHandler>(); networkManager = gameObject.AddComponent <PomeloNetworkManager>(); }
static int AddOnlineUser(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); PomeloGameManager obj = (PomeloGameManager)ToLua.CheckObject <PomeloGameManager>(L, 1); UserInfo arg0 = (UserInfo)ToLua.CheckObject <UserInfo>(L, 2); bool o = obj.AddOnlineUser(arg0); LuaDLL.lua_pushboolean(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int get_OnlineUsers(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); PomeloGameManager obj = (PomeloGameManager)o; System.Collections.Generic.List <UserInfo> ret = obj.OnlineUsers; ToLua.PushSealed(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index OnlineUsers on a nil value")); } }
static int get_UserInfo(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); PomeloGameManager obj = (PomeloGameManager)o; UserInfo ret = obj.UserInfo; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index UserInfo on a nil value")); } }
static int get_GameManager(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); DontDestroyManager obj = (DontDestroyManager)o; PomeloGameManager ret = obj.GameManager; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index GameManager on a nil value")); } }
void Awake() { s_instance = this; }