Пример #1
0
    public void hideUi()
    {
        informationUI.SetActive(false);
        hamburgerMenu.SetActive(true);

        if (currentCountryTarget != null)
        {
            currentCountryTarget.untarget();
        }
    }
Пример #2
0
    public void onPhaseChange()
    {
        switch (phase)
        {
        case 0:
            setText("Welcome to find the country");
            break;

        case 1:
            //Make the country UI blink or something between yellow outline and blue outline
            setText("You will be assigned a random country and your goal is to find that country. When you do find the country, tap it and you get score!");
            countryUI.SetActive(true);
            //setArrow(0,-350,90);
            break;

        //Pan
        case 2:
            setText("");
            //disableArrow();
            countryUI.SetActive(false);
            camPan.tutorialPan(exampleCountry, this);
            tapToContinueText.gameObject.SetActive(false);
            break;

        case 3:
            //Make Sweden blink red
            setText("If you select the wrong country too many times, the correct country will start blinking red and you get no points!");
            po.startBlink(po.matFail);
            tapToContinueText.gameObject.SetActive(true);
            break;


        case 4:
            //Make sweden solid green
            setText("Otherwise if you get the correct country, it will become green");
            po.stopBlink();
            po.target();
            break;

        case 5:
            //idk
            setText("If you want to limit yourself to a certain continent, head to the settings tab and change which continents should be included!\n Good luck");
            po.untarget();
            break;

        case 6:
            setText("");
            camPan.panToOriginalLocation();
            break;
        }
    }