private void OnEnable() { #region Attempts to load data from the ScriptableObject if it exists, if there is no create a new this.polyglot = AssetDatabase.LoadAssetAtPath <PolyglotSave>(this.GetSaveLocalPath()); if (this.polyglot == null) { polyglot = CreateInstance <PolyglotSave> (); this.SaveChanges(); } #endregion }
private void OnEnable() { #region Attempts to load data from the ScriptableObject if it exists, if there is no create a new this.polyglot = AssetDatabase.LoadAssetAtPath <PolyglotSave>(this.GetSaveLocalPath()); #endregion }