static void Main(string[] args) { Console.WriteLine("Hello World!"); BlackBear blackBear = new BlackBear(); Coho coho = new Coho(); GreyWolf greyWolf = new GreyWolf(); LionFish lionFish = new LionFish(); PinkSalmon pinkSalmon = new PinkSalmon(); PolarBear polarBear = new PolarBear(); Console.WriteLine(polarBear.Swim()); Console.WriteLine(pinkSalmon.Eat()); Console.WriteLine(blackBear.Nurse()); Console.WriteLine(lionFish.Sleep()); Console.WriteLine(greyWolf.Play()); Console.WriteLine(coho.Migrate()); IRun bBear = new BlackBear(); Console.WriteLine(bBear.TopSpeed); Console.WriteLine(greyWolf.Run()); Console.WriteLine(pinkSalmon.EatsBugs()); Console.WriteLine(pinkSalmon.favoriteBug); Console.WriteLine(blackBear.favoriteBug); Console.WriteLine(blackBear.EatsBugs()); }
public static void Main(string[] args) { Console.WriteLine("Welcome to my zoo!\n"); Console.WriteLine("My zoo has an abstract base class called Mammal.\nMammals" + " have 1) an abstract name and 2) an abstract age, and can 1) eat (abstract) and 2) make a sound (virtual).\n"); Console.WriteLine("\n\nHit <ENTER> to continue."); Console.ReadLine(); //Show info about Bears and demo different Bear subclasses Console.WriteLine("The class 'Bear' inherits from Mammal and overrides all properties and methods. Bear additionally" + " adds a virtual property called ClawLength and an abstract method called Hunts().\n"); Console.WriteLine("There are three Bear descendent classes: Panda, Grizzly, and PolarBear."); Console.WriteLine("Pandas, Grizzlies, and PolarBears override all properties and methods of Bear EXCEPT for: ClawLength, Age, and Sound."); Bear[] myBears = CreateBears(); Console.WriteLine("\n\nHit <ENTER> to see a demonstration of each class that inherits from Bear."); Console.ReadLine(); Console.WriteLine("Here's a demonstration of each bear type\n"); ShowBears(myBears); Console.WriteLine("\n\nHit <ENTER> to continue."); Console.ReadLine(); //Instantiate Primates and return collection of primates Console.WriteLine("The class 'Primate' inherits from Mammal and overrides all properties and methods. Primate additionally" + " adds a virtual property called HasTail and an virtual method called Hangs().\n"); Console.WriteLine("There are three Primate descendent classes: Lemur, Chimpanzee, and Proboscis."); Console.WriteLine("Lemurs and Proboscii override Name, Eats(), Sound(), while Chimpanzees additionally override HasTail. "); Primate[] myPrimates = CreatePrimates(); Console.WriteLine("\n\nHit <ENTER> to see a demonstration of each class that inherits from Primate."); Console.ReadLine(); Console.WriteLine("Here's a demonstration of each primate type\n"); ShowPrimates(myPrimates); Console.WriteLine("\n\nHit <ENTER> to continue."); Console.ReadLine(); //Show RingTailed Console.WriteLine("Additionally, the class RingTailed inherits from Lemur and adds a method called SpendsTime()"); RingTailed ringTailedLemur = new RingTailed(); Console.WriteLine($"Name: {ringTailedLemur.Name}"); Console.WriteLine($"Age: {ringTailedLemur.Age}"); Console.WriteLine($"Has tail? {ringTailedLemur.HasTail}"); Console.WriteLine($"Eats: {ringTailedLemur.Eats()}"); Console.WriteLine($"Sound: {ringTailedLemur.Sound()}"); Console.WriteLine($"Hangs: {ringTailedLemur.Hangs()}"); Console.WriteLine($"Spends time: {ringTailedLemur.SpendsTime()}"); Console.WriteLine(); //Show Interface Implementation Console.WriteLine("Finally, there are two interfaces: ICanSwim and ICanGroom."); Console.WriteLine("Chimpanzee implements both, while PolarBear implements ICanSwim"); Console.WriteLine("\n\nHit <ENTER> to see a demonstration."); Console.ReadLine(); PolarBear pb = new PolarBear(); Chimpanzee c = new Chimpanzee(); Console.WriteLine($"calling PolarBear.Swim(): {pb.Swim()}"); Console.WriteLine($"calling PolarBear.DryOff(): {pb.DryOff()}"); Console.WriteLine($"calling Chimpanzee.Swim(): {c.Swim()}"); Console.WriteLine($"calling Chimpanzee.DryOff(): {c.DryOff()}"); Console.WriteLine($"calling Chimpanzee.Groom(): {c.Groom()}"); Console.WriteLine($"calling Chimpanzee.EatFoundBug: {c.EatFoundBug()}"); }
public static string PolarSwims() { PolarBear p = new PolarBear(); return(p.Swim()); }