public void Update(PokemonUnreleased._Pokemon pokemon) { int gen = PokeFormulas.GetGeneration(pokemon.id); GameMasterStats.PokemonCount[0].total++; GameMasterStats.PokemonCount[gen].total++; }
public _Pokemon(PokemonUnreleased._Pokemon pokemon, PokemonAvailability._Pokemon _availability, string _rarity) : base(pokemon) { family = pokemon.family; rarity = _rarity; availability = _availability.availability; Type = pokemon.Type; EvolvesFrom = pokemon.EvolvesFrom; }