private static async Task Snipe(ISession session, IEnumerable <PokemonId> pokemonIds, double latitude, double longitude, CancellationToken cancellationToken) { var CurrentLatitude = session.Client.CurrentLatitude; var CurrentLongitude = session.Client.CurrentLongitude; session.EventDispatcher.Send(new SnipeModeEvent { Active = true }); await session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude); session.EventDispatcher.Send(new UpdatePositionEvent { Longitude = longitude, Latitude = latitude }); var mapObjects = session.Client.Map.GetMapObjects().Result; var catchablePokemon = mapObjects.MapCells.SelectMany(q => q.CatchablePokemons) .Where(q => pokemonIds.Contains(q.PokemonId)) .OrderByDescending(pokemon => PokemonInfo.CalculateMaxCpMultiplier(pokemon.PokemonId)) .ToList(); await session.Client.Player.UpdatePlayerLocation(CurrentLatitude, CurrentLongitude, session.Client.CurrentAltitude); foreach (var pokemon in catchablePokemon) { cancellationToken.ThrowIfCancellationRequested(); EncounterResponse encounter; try { await session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude); encounter = session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId).Result; } finally { await session.Client.Player.UpdatePlayerLocation(CurrentLatitude, CurrentLongitude, session.Client.CurrentAltitude); } if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess) { session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = CurrentLatitude, Longitude = CurrentLongitude }); await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon); } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.EvolveAllPokemonWithEnoughCandy) { await EvolvePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation( TranslationString.EncounterProblem, encounter.Status) }); } if ( !Equals(catchablePokemon.ElementAtOrDefault(catchablePokemon.Count - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken); } } session.EventDispatcher.Send(new SnipeModeEvent { Active = false }); await Task.Delay(session.LogicSettings.DelayBetweenPlayerActions, cancellationToken); }
public static async Task Snipe(ISession session, IEnumerable <PokemonId> pokemonIds, double latitude, double longitude, CancellationToken cancellationToken) { if (LocsVisited.Contains(new PokemonLocation(latitude, longitude))) { return; } var CurrentLatitude = session.Client.CurrentLatitude; var CurrentLongitude = session.Client.CurrentLongitude; var catchedPokemon = false; session.EventDispatcher.Send(new SnipeModeEvent { Active = true }); List <MapPokemon> catchablePokemon; try { await session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude); session.EventDispatcher.Send(new UpdatePositionEvent { Longitude = longitude, Latitude = latitude }); var mapObjects = session.Client.Map.GetMapObjects().Result; catchablePokemon = mapObjects.Item1.MapCells.SelectMany(q => q.CatchablePokemons) .Where(q => pokemonIds.Contains(q.PokemonId)) .OrderByDescending(pokemon => PokemonInfo.CalculateMaxCpMultiplier(pokemon.PokemonId)) .ToList(); } finally { await session.Client.Player.UpdatePlayerLocation(CurrentLatitude, CurrentLongitude, session.Client.CurrentAltitude); } if (catchablePokemon.Count == 0) { // Pokemon not found but we still add to the locations visited, so we don't keep sniping // locations with no pokemon. if (!LocsVisited.Contains(new PokemonLocation(latitude, longitude))) { LocsVisited.Add(new PokemonLocation(latitude, longitude)); } } foreach (var pokemon in catchablePokemon) { EncounterResponse encounter; try { await session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude); encounter = session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId).Result; } finally { await session.Client.Player.UpdatePlayerLocation(CurrentLatitude, CurrentLongitude, session.Client.CurrentAltitude); } if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess) { if (!LocsVisited.Contains(new PokemonLocation(latitude, longitude))) { LocsVisited.Add(new PokemonLocation(latitude, longitude)); } //Also add exact pokemon location to LocsVisited, some times the server one differ a little. if (!LocsVisited.Contains(new PokemonLocation(pokemon.Latitude, pokemon.Longitude))) { LocsVisited.Add(new PokemonLocation(pokemon.Latitude, pokemon.Longitude)); } session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = CurrentLatitude, Longitude = CurrentLongitude }); await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon); catchedPokemon = true; } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { await EvolvePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation( TranslationString.EncounterProblem, encounter.Status) }); } if (!Equals(catchablePokemon.ElementAtOrDefault(catchablePokemon.Count - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken); } } if (!catchedPokemon) { session.EventDispatcher.Send(new SnipeEvent { Message = session.Translation.GetTranslation(TranslationString.NoPokemonToSnipe) }); } _lastSnipe = DateTime.Now; if (catchedPokemon) { session.Stats.SnipeCount++; session.Stats.LastSnipeTime = _lastSnipe; } session.EventDispatcher.Send(new SnipeModeEvent { Active = false }); await Task.Delay(session.LogicSettings.DelayBetweenPlayerActions, cancellationToken); }