Пример #1
0
    private void setTyping(int id)
    {
        type1.sprite = typeToImage(PokemonDatabase.getPokemonbyID(id).getType1());

        if (PokemonDatabase.getPokemonbyID(id).getType2() == PokemonData.Type.NONE)
        {
            type2.gameObject.SetActive(false);
        }
        else
        {
            type2.gameObject.SetActive(true);
            type2.sprite = typeToImage(PokemonDatabase.getPokemonbyID(id).getType2());
        }
    }
Пример #2
0
    // Usability Functions

    private void setText(int id)
    {
        if (id != 1f)
        {
            tertiary.transform.parent.gameObject.SetActive(true);
            string name0 = PokemonDatabase.getPokemonbyID(id - 1).getName() + " " + toNum(id - 1);
            tertiary.text       = name0;
            tertiaryShadow.text = name0;
        }
        else
        {
            tertiary.transform.parent.gameObject.SetActive(false);
        }

        string name = PokemonDatabase.getPokemonbyID(id).getName() + " " + toNum(id);

        primary.text       = name;
        primaryShadow.text = name;

        if (id != PokemonDatabase.getPokedexLength() - 1)
        {
            secondary.transform.parent.gameObject.SetActive(true);
            string name0 = PokemonDatabase.getPokemonbyID(id + 1).getName() + " " + toNum(id + 1);
            secondary.text       = name0;
            secondaryShadow.text = name0;
        }
        else
        {
            secondary.transform.parent.gameObject.SetActive(false);
        }

        // Set Image

        string path = AssetDatabase.GetAssetPath(spritesheet);

        Sprite[] sprites = AssetDatabase.LoadAllAssetsAtPath(path).OfType <Sprite>().ToArray();


        preview.sprite = sprites [PokemonDatabase.getPokemonbyID(id).getID() - 1];
        preview.gameObject.GetComponent <RectTransform> ().sizeDelta = sprites [PokemonDatabase.getPokemonbyID(id).getID() - 1].bounds.size * 37;

        setTyping(id);
    }