Пример #1
0
        private List <PokemonData> GetPokemonByPossibleEvolve(IGrouping <PokemonId, PokemonData> pokemon, int limit)
        {
            PokemonSettings setting = null;

            if (!PokeSettings.TryGetValue(pokemon.Key, out setting))
            {
                LogCaller(new LoggerEventArgs(String.Format("Failed to find settings for pokemon {0}", pokemon.Key), LoggerTypes.Info));

                return(new List <PokemonData>());
            }

            Candy pokemonCandy = PokemonCandy.FirstOrDefault(x => x.FamilyId == setting.FamilyId);

            int candyToEvolve = setting.CandyToEvolve;
            int totalPokemon  = pokemon.Count();
            int totalCandy    = pokemonCandy.Candy_;

            if (candyToEvolve == 0)
            {
                return(new List <PokemonData>());
            }

            int maxPokemon = totalCandy / candyToEvolve;

            if (maxPokemon > limit)
            {
                maxPokemon = limit;
            }

            return(pokemon.OrderByDescending(x => x.Cp).Skip(maxPokemon).ToList());
        }
Пример #2
0
        public MethodResult <PokemonSettings> GetPokemonSetting(PokemonId pokemon)
        {
            if (PokeSettings == null)
            {
                return(new MethodResult <PokemonSettings>
                {
                    Message = "Settings haven't been grabbed yet"
                });
            }

            if (pokemon == PokemonId.Missingno)
            {
                return(new MethodResult <PokemonSettings>
                {
                    Message = "No settings on Missingno"
                });
            }

            //Shouldn't happen
            if (!PokeSettings.TryGetValue(pokemon, out PokemonSettings pokemonSettings))
            {
                return(new MethodResult <PokemonSettings>()
                {
                    Message = "Pokemon Id does not exist"
                });
            }

            return(new MethodResult <PokemonSettings>()
            {
                Data = pokemonSettings,
                Message = "Success",
                Success = true
            });
        }
Пример #3
0
        private bool CanEvolvePokemon(PokemonData pokemon)
        {
            // Can't evolve pokemon in gyms.
            if (!string.IsNullOrEmpty(pokemon.DeployedFortId))
            {
                return(false);
            }

            var settings = PokeSettings.SingleOrDefault(x => x.Value.PokemonId == pokemon.PokemonId);

            // Can't evolve pokemon that are not evolvable.
            if (settings.Value.EvolutionIds.Count == 0 && settings.Value.EvolutionBranch.Count == 0)
            {
                return(false);
            }

            int familyCandy = PokemonCandy.FirstOrDefault(x => x.FamilyId == settings.Value.FamilyId).Candy_;

            bool canEvolve = false;

            // Check requirements for all branches, if we meet the requirements for any of them then we return true.
            foreach (var branch in settings.Value.EvolutionBranch)
            {
                var itemCount      = Items.Count(x => x.ItemId == branch.EvolutionItemRequirement);
                var Candies2Evolve = branch.CandyCost; // GetCandyToEvolve(settings);
                var Evolutions     = familyCandy / Candies2Evolve;

                if (branch.EvolutionItemRequirement != ItemId.ItemUnknown)
                {
                    if (itemCount == 0)
                    {
                        continue;  // Cannot evolve so check next branch
                    }
                }

                if (familyCandy < branch.CandyCost)
                {
                    continue;  // Cannot evolve so check next branch
                }
                // If we got here, then we can evolve so break out of loop.
                canEvolve = true;
            }
            return(canEvolve);
        }
Пример #4
0
        private List <PokemonData> GetPokemonByPossibleEvolve(IGrouping <PokemonId, PokemonData> pokemon, int limit)
        {
            PokemonSettings setting = null;

            if (!PokeSettings.TryGetValue(pokemon.Key, out setting))
            {
                LogCaller(new LoggerEventArgs(String.Format("Failed to find settings for pokemon {0}", pokemon.Key), LoggerTypes.Info));

                return(new List <PokemonData>());
            }

            int pokemonCandy = 0;

            if (PokemonCandy.Any(x => x.FamilyId == setting.FamilyId))
            {
                pokemonCandy = PokemonCandy.Where(x => x.FamilyId == setting.FamilyId).FirstOrDefault().Candy_;
                //int pokemonCandy = PokemonCandy.SingleOrDefault(x => x.FamilyId == setting.FamilyId).Candy_;
            }

            int candyToEvolve = setting.EvolutionBranch.Select(x => x.CandyCost).FirstOrDefault();
            int totalPokemon  = pokemon.Count();

            if (candyToEvolve == 0)
            {
                //Not thinks good
                return(pokemon.OrderByDescending(x => x.Cp).ToList());
                //return new List<PokemonData>();
            }

            int maxPokemon = pokemonCandy / candyToEvolve;

            if (maxPokemon > limit)
            {
                maxPokemon = limit;
            }

            return(pokemon.OrderByDescending(x => x.Cp).Skip(maxPokemon).ToList());
        }
Пример #5
0
        private async Task <MethodResult <List <PokemonData> > > GetPokemonToEvolve()
        {
            if (!UserSettings.EvolvePokemon)
            {
                LogCaller(new LoggerEventArgs("Evolving disabled", LoggerTypes.Info));

                return(new MethodResult <List <PokemonData> >
                {
                    Data = new List <PokemonData>(),
                    Message = "Evolving disabled",
                    Success = true
                });
            }

            await UpdatePokemon(false);
            await UpdatePokemonCandy(false);

            MethodResult result = await GetItemTemplates();

            if (!result.Success)
            {
                LogCaller(new LoggerEventArgs("Failed to grab pokemon settings. Skipping evolution", LoggerTypes.Warning));

                return(new MethodResult <List <PokemonData> >
                {
                    Data = new List <PokemonData>(),
                    Success = true
                });
            }

            List <PokemonData> pokemonToEvolve = new List <PokemonData>();

            IEnumerable <IGrouping <PokemonId, PokemonData> > groupedPokemon = Pokemon.OrderByDescending(x => x.PokemonId).GroupBy(x => x.PokemonId);

            foreach (IGrouping <PokemonId, PokemonData> group in groupedPokemon)
            {
                EvolveSetting evolveSetting = UserSettings.EvolveSettings.FirstOrDefault(x => x.Id == group.Key);

                if (evolveSetting == null)
                {
                    LogCaller(new LoggerEventArgs(String.Format("Failed to find evolve settings for pokemon {0}", group.Key), LoggerTypes.Info));

                    continue;
                }

                if (!evolveSetting.Evolve)
                {
                    //Don't evolve
                    continue;
                }
                PokemonSettings setting;
                if (!PokeSettings.TryGetValue(group.Key, out setting))
                {
                    LogCaller(new LoggerEventArgs(String.Format("Failed to find settings for pokemon {0}", group.Key), LoggerTypes.Info));

                    continue;
                }

                if (setting.EvolutionIds.Count == 0)
                {
                    //Pokemon can't evolve
                    continue;
                }

                Candy pokemonCandy = PokemonCandy.FirstOrDefault(x => x.FamilyId == setting.FamilyId);
                List <PokemonData> pokemonGroupToEvolve = group.Where(x => x.Cp >= evolveSetting.MinCP).OrderByDescending(x => CalculateIVPerfection(x).Data).ToList();

                if (pokemonCandy == null)
                {
                    LogCaller(new LoggerEventArgs(String.Format("No candy found for pokemon {0}", group.Key), LoggerTypes.Info));

                    continue;
                }

                int candyToEvolve = setting.CandyToEvolve;
                int totalPokemon  = pokemonGroupToEvolve.Count;
                int totalCandy    = pokemonCandy.Candy_;

                int maxPokemon = totalCandy / candyToEvolve;

                foreach (PokemonData pData in pokemonGroupToEvolve.Take(maxPokemon))
                {
                    pokemonToEvolve.Add(pData);
                }
            }

            return(new MethodResult <List <PokemonData> >
            {
                Data = pokemonToEvolve,
                Message = "Success",
                Success = true
            });
        }
Пример #6
0
        private MethodResult <List <PokemonData> > GetPokemonToEvolve()
        {
            if (!UserSettings.EvolvePokemon)
            {
                LogCaller(new LoggerEventArgs("Evolving disabled", LoggerTypes.Info));

                return(new MethodResult <List <PokemonData> >
                {
                    Data = new List <PokemonData>(),
                    Message = "Evolving disabled",
                    Success = true
                });
            }

            var pokemonToEvolve = new List <PokemonData>();

            IEnumerable <IGrouping <PokemonId, PokemonData> > groupedPokemon = Pokemon.OrderByDescending(x => x.PokemonId).GroupBy(x => x.PokemonId);

            foreach (IGrouping <PokemonId, PokemonData> group in groupedPokemon)
            {
                EvolveSetting evolveSetting = UserSettings.EvolveSettings.FirstOrDefault(x => x.Id == group.Key);

                if (evolveSetting == null)
                {
                    LogCaller(new LoggerEventArgs(String.Format("Failed to find evolve settings for pokemon {0}", group.Key), LoggerTypes.Info));

                    continue;
                }

                if (!evolveSetting.Evolve)
                {
                    //Don't evolve
                    continue;
                }
                PokemonSettings setting;
                if (!PokeSettings.TryGetValue(group.Key, out setting))
                {
                    LogCaller(new LoggerEventArgs(String.Format("Failed to find settings for pokemon {0}", group.Key), LoggerTypes.Info));

                    continue;
                }

                Candy pokemonCandy = PokemonCandy.FirstOrDefault(x => x.FamilyId == setting.FamilyId);
                List <PokemonData> pokemonGroupToEvolve = group.Where(x => x.Cp >= evolveSetting.MinCP).OrderByDescending(x => CalculateIVPerfection(x)).ToList();

                if (pokemonCandy == null)
                {
                    LogCaller(new LoggerEventArgs(String.Format("No candy found for pokemon {0}", group.Key), LoggerTypes.Info));

                    continue;
                }

                int candyToEvolve = setting.EvolutionBranch.Select(x => x.CandyCost).FirstOrDefault();
                int totalPokemon  = pokemonGroupToEvolve.Count;
                int totalCandy    = pokemonCandy.Candy_;

                int maxPokemon = totalCandy / candyToEvolve;

                foreach (PokemonData pData in pokemonGroupToEvolve.Take(maxPokemon))
                {
                    if (!CanTransferOrEvolePokemon(pData, true))
                    {
                        LogCaller(new LoggerEventArgs(String.Format("Skipped {0}, this pokemon cant not be transfered maybe is a favorit, is deployed or is a buddy pokemon.", pData.PokemonId), LoggerTypes.Info));
                    }
                    else
                    {
                        pokemonToEvolve.Add(pData);
                    }
                }
            }

            return(new MethodResult <List <PokemonData> >
            {
                Data = pokemonToEvolve,
                Message = "Success",
                Success = true
            });
        }