public void ChooseAttack(string attackType, PokeBase victim) { //hard coded, but need to change to ask user string attackName = BattlePoke.AvailableAttacks[0]; IAttack attack = BattlePoke.Attacks[attackName]; BattlePoke.PerformAttack(attack, victim); }
private PokeCell(PokeBase poke, string id, string name) { Pokemon = poke; ID = id; Name = name; }
public void ChoosePokeForBattle(PokeBase pokemon) { BattlePoke = pokemon; }
//adds single card to trainers deck public void SelectCard(PokeBase pokemon) { Pokemon.Add(pokemon); }