public override void Randomize() { int arraylength = -1; Random rand = new Random(); int strlength; byte[] strbuf, myByte; //target target = new PointStamped(); target.Randomize(); //pointing_axis pointing_axis = new Vector3(); pointing_axis.Randomize(); //pointing_frame strlength = rand.Next(100) + 1; strbuf = new byte[strlength]; rand.NextBytes(strbuf); //fill the whole buffer with random bytes for (int __x__ = 0; __x__ < strlength; __x__++) { if (strbuf[__x__] == 0) //replace null chars with non-null random ones { strbuf[__x__] = (byte)(rand.Next(254) + 1); } } strbuf[strlength - 1] = 0; //null terminate pointing_frame = Encoding.ASCII.GetString(strbuf); //min_duration min_duration = new Duration(new TimeData( Convert.ToUInt32(rand.Next()), Convert.ToUInt32(rand.Next()))); //max_velocity max_velocity = (rand.Next() + rand.NextDouble()); }
public override byte[] Serialize(bool partofsomethingelse) { int currentIndex = 0, length = 0; bool hasmetacomponents = false; byte[] thischunk, scratch1, scratch2; List <byte[]> pieces = new List <byte[]>(); GCHandle h; //target if (target == null) { target = new PointStamped(); } pieces.Add(target.Serialize(true)); //pointing_axis if (pointing_axis == null) { pointing_axis = new Vector3(); } pieces.Add(pointing_axis.Serialize(true)); //pointing_frame if (pointing_frame == null) { pointing_frame = ""; } scratch1 = Encoding.ASCII.GetBytes((string)pointing_frame); thischunk = new byte[scratch1.Length + 4]; scratch2 = BitConverter.GetBytes(scratch1.Length); Array.Copy(scratch1, 0, thischunk, 4, scratch1.Length); Array.Copy(scratch2, thischunk, 4); pieces.Add(thischunk); //min_duration pieces.Add(BitConverter.GetBytes(min_duration.data.sec)); pieces.Add(BitConverter.GetBytes(min_duration.data.nsec)); //max_velocity scratch1 = new byte[Marshal.SizeOf(typeof(double))]; h = GCHandle.Alloc(scratch1, GCHandleType.Pinned); Marshal.StructureToPtr(max_velocity, h.AddrOfPinnedObject(), false); h.Free(); pieces.Add(scratch1); //combine every array in pieces into one array and return it int __a_b__f = pieces.Sum((__a_b__c) => __a_b__c.Length); int __a_b__e = 0; byte[] __a_b__d = new byte[__a_b__f]; foreach (var __p__ in pieces) { Array.Copy(__p__, 0, __a_b__d, __a_b__e, __p__.Length); __a_b__e += __p__.Length; } return(__a_b__d); }
public override void Deserialize(byte[] SERIALIZEDSTUFF, ref int currentIndex) { int arraylength = -1; bool hasmetacomponents = false; object __thing; int piecesize = 0; byte[] thischunk, scratch1, scratch2; IntPtr h; //target target = new PointStamped(SERIALIZEDSTUFF, ref currentIndex); //pointing_axis pointing_axis = new Vector3(SERIALIZEDSTUFF, ref currentIndex); //pointing_frame pointing_frame = ""; piecesize = BitConverter.ToInt32(SERIALIZEDSTUFF, currentIndex); currentIndex += 4; pointing_frame = Encoding.ASCII.GetString(SERIALIZEDSTUFF, currentIndex, piecesize); currentIndex += piecesize; //min_duration min_duration = new Duration(new TimeData( BitConverter.ToUInt32(SERIALIZEDSTUFF, currentIndex), BitConverter.ToUInt32(SERIALIZEDSTUFF, currentIndex + Marshal.SizeOf(typeof(System.Int32))))); currentIndex += 2 * Marshal.SizeOf(typeof(System.Int32)); //max_velocity piecesize = Marshal.SizeOf(typeof(double)); h = IntPtr.Zero; if (SERIALIZEDSTUFF.Length - currentIndex != 0) { h = Marshal.AllocHGlobal(piecesize); Marshal.Copy(SERIALIZEDSTUFF, currentIndex, h, piecesize); } if (h == IntPtr.Zero) { throw new Exception("Alloc failed"); } max_velocity = (double)Marshal.PtrToStructure(h, typeof(double)); Marshal.FreeHGlobal(h); currentIndex += piecesize; }