/// <summary> /// Sets point parameters. /// </summary> /// <param name="pname">Must be <see cref="PointParameterName.PointSpriteCoordOrigin"/>.</param> /// <param name="param">The <see cref="OrientationOrigin"/> value <see cref="PointParameterName.PointSpriteCoordOrigin">POINT_SPRITE_COORD_ORIGIN</see> will be set to.</param> public static void PointParameteri(PointParameterName pname, OrientationOrigin param) { _PointParameteri(pname, (int)param); }
public static void PointParameteriv(PointParameterName pname, int[] parameters) { glPointParameteriv deleg = BaseGraphicsContext.Current.Loader.Get<glPointParameteriv>(); if (deleg != null) deleg(pname, parameters); }
/// <summary> /// Sets point parameters. /// </summary> /// <param name="pname">A <see cref="PointParameterName"/> specifying the parameter.</param> /// <param name="param">The value the point parameter will be set to.</param> public static void PointParameteri(PointParameterName pname, int param) { _PointParameteri(pname, param); }
public static void PointParameterf(PointParameterName pname, float param) { glPointParameterf deleg = BaseGraphicsContext.Current.Loader.Get<glPointParameterf>(); if (deleg != null) deleg(pname, param); }