Пример #1
0
        public static double Test5_Cube8Shuffle_1Milion(ref PointCloudVertices myPCLTarget, ref PointCloudVertices myPCLSource, ref PointCloudVertices myPCLResult, float cubeSize)
        {
            myPCLTarget = PointCloudVertices.CreateCube_RegularGrid_Empty(cubeSize, 409);
            myPCLSource = PointCloudVertices.CloneVertices(myPCLTarget);

            PointCloudVertices.ShuffleRandom(myPCLSource);

            myPCLResult = IterativeClosestPointTransform.Instance.PerformICP(myPCLSource, myPCLTarget);
            return(IterativeClosestPointTransform.Instance.MeanDistance);
        }
Пример #2
0
        public static double Test10_Cube26p_RotateShuffle(ref PointCloudVertices myPCLTarget, ref PointCloudVertices myPCLSource, ref PointCloudVertices myPCLResult, float cubeSize)
        {
            myPCLTarget = PointCloudVertices.CreateCube_RegularGrid_Empty(cubeSize, 2);
            myPCLSource = PointCloudVertices.CloneVertices(myPCLTarget);

            Matrix3d R = CreateAndPrintMatrix(65, -123, 35);

            PointCloudVertices.Rotate(myPCLSource, R);

            PointCloudVertices.ShuffleRandom(myPCLSource);


            myPCLResult = IterativeClosestPointTransform.Instance.PerformICP(myPCLSource, myPCLTarget);
            return(IterativeClosestPointTransform.Instance.MeanDistance);
        }