void OnPointCloudUpdated(PointCloudUpdatedEventArgs eventArgs) { if (pointCloud == null) { GameObject newGameObject; if (pointCloudPrefab != null) { newGameObject = Instantiate(pointCloudPrefab, m_SessionOrigin.trackablesParent); newGameObject.transform.localPosition = Vector3.zero; newGameObject.transform.localRotation = Quaternion.identity; newGameObject.transform.localScale = Vector3.one; } else { newGameObject = new GameObject(); newGameObject.transform.SetParent(m_SessionOrigin.trackablesParent, false); } newGameObject.layer = gameObject.layer; pointCloud = newGameObject.GetComponent <ARPointCloud>(); if (pointCloud == null) { pointCloud = newGameObject.AddComponent <ARPointCloud>(); } } pointCloud.OnUpdated(); if (pointCloudUpdated != null) { pointCloudUpdated(new ARPointCloudUpdatedEventArgs(pointCloud)); } }
static void OnPointCloudUpdated(PointCloudUpdatedEventArgs eventArgs) { if (s_PointCloudUpdated != null) { s_PointCloudUpdated(eventArgs); } }
private void ARSubsystemManager_PointCloudUpdated(PointCloudUpdatedEventArgs obj) { obj.DepthSubsystem.GetPoints(depthPoints); if (pointsDataSender != null) { pointsDataSender.SendPointCloudUpdated(connectionProvider, depthPoints); } }