Пример #1
0
    // Use this for initialization
    void Start()
    {
        playerControl = GameObject.FindGameObjectWithTag("Player").GetComponent <PointClick>();

        center_x = (Screen.width / 2);
        center_y = (Screen.height / 2);
    }
Пример #2
0
 public override void action()
 {
     //Application.LoadLevel (to);
     PointClick.exitThroughDoor(exitDoorWalkpoint);
     LoadingScreen.Load(to);
 }