internal QuadraticBezierSegment ToNative() { return(new QuadraticBezierSegment { Point1 = Point1.ToD2DVector(), Point2 = Point2.ToD2DVector() }); }
internal Triangle ToNative() { return(new Triangle { Point1 = Point1.ToD2DVector(), Point2 = Point2.ToD2DVector(), Point3 = Point3.ToD2DVector() }); }
internal BezierSegment ToNative() { return(new BezierSegment { Point1 = Point1.ToD2DVector(), Point2 = Point2.ToD2DVector(), Point3 = Point3.ToD2DVector() }); }