public UnitPetEntry(int snoID, PetTypes type, string internalname = "", PluginActorType actortype = PluginActorType.Monster) : base(snoID) { InternalName = internalname; _objectType = type; _actorType = actortype; }
public UnitPetEntry(int snoID, PetTypes type, string internalname = "", PluginActorType actortype = PluginActorType.Monster, int interactRange = -1, int collisionRadius = -1) : base(snoID) { InternalName = internalname; _objectType = type; _actorType = actortype; InteractRange = interactRange; CollisionRadius = collisionRadius; }
public DebugEntry(int snoid, string name, PluginActorType actortype, PluginGizmoType gizmotype = PluginGizmoType.None) { SNOID = snoid; Name = name; ActorType = actortype; GizmoType = gizmotype; if (ActorType == PluginActorType.Item) DroppedItemType = ItemFunc.DetermineDroppedItemType(Name, SNOID); }
public DebugEntry(int snoid, string name, PluginActorType actortype, PluginGizmoType gizmotype = PluginGizmoType.None) { SNOID = snoid; Name = name; ActorType = actortype; GizmoType = gizmotype; if (ActorType == PluginActorType.Item) { DroppedItemType = ItemFunc.DetermineDroppedItemType(Name, SNOID); } }
public UnitPetEntry(int snoID, PetTypes type, string internalname = "", PluginActorType actortype = PluginActorType.Monster, int interactRange = -1, int collisionRadius = -1) : base(snoID) { InternalName=internalname; _objectType = type; _actorType = actortype; InteractRange = interactRange; CollisionRadius = collisionRadius; }