void Start() { limo = GameObject.Find("Limo"); Level = PlayerPrefs.GetInt("level", 1); levelText.GetComponent <Text>().text = "Level: " + Level; LimoHealth = 2; healthText.GetComponent <Text>().text = "Health: " + LimoHealth; gameStarted = false; distText = DistanceText.GetComponent <Text>(); tempDistance = Random.Range(50, 100) * Level; distance = Mathf.RoundToInt(tempDistance); distText.text = "Distance: " + distance; roadSpawner = GameObject.Find("SpawnManager").GetComponent <RoadSpawner>(); plotSpawner = GameObject.Find("SpawnManager").GetComponent <PlotSpawner>(); initAmount = roadSpawner.roads.Count; tempChildCount = limo.transform.childCount; }
void Start() { roadSpawner = GetComponent <RoadSpawner>(); plotSpawner = GetComponent <PlotSpawner>(); }