private Response RequestAuthToken() { var user = this.Bind <PlexAuth>(); if (string.IsNullOrEmpty(user.username) || string.IsNullOrEmpty(user.password)) { return(Response.AsJson(new { Result = false, Message = "Please provide a valid username and password" })); } var model = PlexApi.SignIn(user.username, user.password); if (model?.user == null) { return(Response.AsJson(new { Result = false, Message = "Incorrect username or password!" })); } var oldSettings = AuthService.GetSettings(); if (oldSettings != null) { oldSettings.PlexAuthToken = model.user.authentication_token; AuthService.SaveSettings(oldSettings); } else { var newModel = new AuthenticationSettings { PlexAuthToken = model.user.authentication_token }; AuthService.SaveSettings(newModel); } return(Response.AsJson(new { Result = true, AuthToken = model.user.authentication_token })); }
private Response PlexAuth() { var user = this.Bind <PlexAuth>(); if (string.IsNullOrEmpty(user.username) || string.IsNullOrEmpty(user.password)) { return(Response.AsJson(new JsonResponseModel { Result = false, Message = "Please provide a valid username and password" })); } var model = PlexApi.SignIn(user.username, user.password); if (model?.user == null) { return(Response.AsJson(new JsonResponseModel { Result = false, Message = "Incorrect username or password!" })); } // Set the auth token in the session so we can use it in the next form Session[SessionKeys.UserWizardPlexAuth] = model.user.authentication_token; var servers = PlexApi.GetServer(model.user.authentication_token); var firstServer = servers.Server.FirstOrDefault(); return(Response.AsJson(new { Result = true, firstServer?.Port, Ip = firstServer?.LocalAddresses, firstServer?.Scheme })); }
public async Task <PlexAuthentication> SignIn([FromBody] UserRequest request) { try { // Do we already have settings? _log.LogDebug("OK, signing into Plex"); var settings = await PlexSettings.GetSettingsAsync(); if (!settings.Servers?.Any() ?? false) { return(null); } _log.LogDebug("This is our first time, good to go!"); var result = await PlexApi.SignIn(request); _log.LogDebug("Attempting to sign in to Plex.Tv"); if (!string.IsNullOrEmpty(result.user?.authentication_token)) { _log.LogDebug("Sign in successful"); _log.LogDebug("Getting servers"); var server = await PlexApi.GetServer(result.user.authentication_token); var servers = server.Server.FirstOrDefault(); if (servers == null) { _log.LogWarning("Looks like we can't find any Plex Servers"); } _log.LogDebug("Adding first server"); settings.Enable = true; settings.Servers = new List <PlexServers> { new PlexServers { PlexAuthToken = result.user.authentication_token, Id = new Random().Next(), Ip = servers?.LocalAddresses?.Split(new [] { ',' }, StringSplitOptions.RemoveEmptyEntries)?.FirstOrDefault() ?? string.Empty, MachineIdentifier = servers?.MachineIdentifier ?? string.Empty, Port = int.Parse(servers?.Port ?? "0"), Ssl = (servers?.Scheme ?? "http") != "http", Name = "Server 1", } }; await PlexSettings.SaveSettingsAsync(settings); } _log.LogDebug("Finished"); return(result); } catch (Exception e) { _log.LogCritical(e, "Error when trying to sign into Plex.tv"); throw; } }
public async Task <PlexServersViewModel> GetServers([FromBody] UserRequest u) { try { var signIn = await PlexApi.SignIn(u); var servers = await PlexApi.GetServer(signIn?.user?.authentication_token); return(new PlexServersViewModel { Servers = servers, Success = true }); } catch (Exception e) { return(new PlexServersViewModel { Success = false, Message = e.Message }); } }
private async Task <Response> LoginUser() { var userId = string.Empty; var loginGuid = Guid.Empty; var dateTimeOffset = Request.Form.DateTimeOffset; var username = Request.Form.username.Value; Log.Debug("Username \"{0}\" attempting to login", username); if (string.IsNullOrWhiteSpace(username)) { Session["TempMessage"] = Resources.UI.UserLogin_IncorrectUserPass; var uri = Linker.BuildRelativeUri(Context, "UserLoginIndex"); return(Response.AsRedirect(uri.ToString())); } var authenticated = false; var isOwner = false; var settings = await AuthService.GetSettingsAsync(); var plexSettings = await PlexSettings.GetSettingsAsync(); if (IsUserInDeniedList(username, settings)) { Log.Debug("User is in denied list, not allowing them to authenticate"); Session["TempMessage"] = Resources.UI.UserLogin_IncorrectUserPass; var uri = Linker.BuildRelativeUri(Context, "UserLoginIndex"); return(Response.AsRedirect(uri.ToString())); } var password = string.Empty; if (settings.UsePassword) { Log.Debug("Using password"); password = Request.Form.password.Value; } var localUsers = await CustomUserMapper.GetUsersAsync(); var plexLocalUsers = await PlexUserRepository.GetAllAsync(); if (settings.UserAuthentication && settings.UsePassword) // Authenticate with Plex { Log.Debug("Need to auth and also provide pass"); var signedIn = (PlexAuthentication)PlexApi.SignIn(username, password); if (signedIn.user?.authentication_token != null) { Log.Debug("Correct credentials, checking if the user is account owner or in the friends list"); if (CheckIfUserIsOwner(plexSettings.PlexAuthToken, signedIn.user?.username)) { Log.Debug("User is the account owner"); authenticated = true; isOwner = true; } else { authenticated = CheckIfUserIsInPlexFriends(username, plexSettings.PlexAuthToken); Log.Debug("Friends list result = {0}", authenticated); } userId = signedIn.user.uuid; } } else if (settings.UserAuthentication) // Check against the users in Plex { Log.Debug("Need to auth"); authenticated = CheckIfUserIsInPlexFriends(username, plexSettings.PlexAuthToken); if (authenticated) { userId = GetUserIdIsInPlexFriends(username, plexSettings.PlexAuthToken); } if (CheckIfUserIsOwner(plexSettings.PlexAuthToken, username)) { Log.Debug("User is the account owner"); authenticated = true; isOwner = true; userId = GetOwnerId(plexSettings.PlexAuthToken, username); } Log.Debug("Friends list result = {0}", authenticated); } else if (!settings.UserAuthentication) // No auth, let them pass! { Log.Debug("No need to auth"); authenticated = true; } if (authenticated) { UserLogins.Insert(new UserLogins { UserId = userId, Type = UserType.PlexUser, LastLoggedIn = DateTime.UtcNow }); Log.Debug("We are authenticated! Setting session."); // Add to the session (Used in the BaseModules) Session[SessionKeys.UsernameKey] = (string)username; Session[SessionKeys.ClientDateTimeOffsetKey] = (int)dateTimeOffset; var plexLocal = plexLocalUsers.FirstOrDefault(x => x.Username == username); if (plexLocal != null) { loginGuid = Guid.Parse(plexLocal.LoginId); } var dbUser = localUsers.FirstOrDefault(x => x.UserName == username); if (dbUser != null) { loginGuid = Guid.Parse(dbUser.UserGuid); } if (loginGuid != Guid.Empty) { if (!settings.UserAuthentication)// Do not need to auth make admin use login screen for now TODO remove this { if (dbUser != null) { var perms = (Permissions)dbUser.Permissions; if (perms.HasFlag(Permissions.Administrator)) { var uri = Linker.BuildRelativeUri(Context, "UserLoginIndex"); Session["TempMessage"] = Resources.UI.UserLogin_AdminUsePassword; return(Response.AsRedirect(uri.ToString())); } } if (plexLocal != null) { var perms = (Permissions)plexLocal.Permissions; if (perms.HasFlag(Permissions.Administrator)) { var uri = Linker.BuildRelativeUri(Context, "UserLoginIndex"); Session["TempMessage"] = Resources.UI.UserLogin_AdminUsePassword; return(Response.AsRedirect(uri.ToString())); } } } } if (loginGuid == Guid.Empty && settings.UserAuthentication) { var defaultSettings = UserManagementSettings.GetSettings(); loginGuid = Guid.NewGuid(); var defaultPermissions = (Permissions)UserManagementHelper.GetPermissions(defaultSettings); if (isOwner) { // If we are the owner, add the admin permission. if (!defaultPermissions.HasFlag(Permissions.Administrator)) { defaultPermissions += (int)Permissions.Administrator; } } // Looks like we still don't have an entry, so this user does not exist await PlexUserRepository.InsertAsync(new PlexUsers { PlexUserId = userId, UserAlias = string.Empty, Permissions = (int)defaultPermissions, Features = UserManagementHelper.GetPermissions(defaultSettings), Username = username, EmailAddress = string.Empty, // We don't have it, we will get it on the next scheduled job run (in 30 mins) LoginId = loginGuid.ToString() }); } } if (!authenticated) { var uri = Linker.BuildRelativeUri(Context, "UserLoginIndex"); Session["TempMessage"] = Resources.UI.UserLogin_IncorrectUserPass; return(Response.AsRedirect(uri.ToString())); } var landingSettings = await LandingPageSettings.GetSettingsAsync(); if (landingSettings.Enabled) { if (!landingSettings.BeforeLogin) { var uri = Linker.BuildRelativeUri(Context, "LandingPageIndex"); if (loginGuid != Guid.Empty) { return(CustomModuleExtensions.LoginAndRedirect(this, loginGuid, null, uri.ToString())); } return(Response.AsRedirect(uri.ToString())); } } var retVal = Linker.BuildRelativeUri(Context, "SearchIndex"); if (loginGuid != Guid.Empty) { return(CustomModuleExtensions.LoginAndRedirect(this, loginGuid, null, retVal.ToString())); } return(Response.AsRedirect(retVal.ToString())); }
private async Task <Response> PasswordLogin() { var password = Request.Form.password.Value; if (string.IsNullOrEmpty(password)) { return(Response.AsJson(new { result = false, message = Resources.UI.UserLogin_IncorrectUserPass })); } var dateTimeOffset = Request.Form.DateTimeOffset; var loginGuid = Guid.Empty; var settings = await AuthService.GetSettingsAsync(); var username = Session[SessionKeys.UserLoginName].ToString(); var authenticated = false; var isOwner = false; var userId = string.Empty; var plexSettings = await PlexSettings.GetSettingsAsync(); var embySettings = await EmbySettings.GetSettingsAsync(); // attempt local login first as it has the least amount of overhead userId = CustomUserMapper.ValidateUser(username, password)?.ToString(); if (userId != null) { authenticated = true; } else if (userId == null && plexSettings.Enable) { if (settings.UserAuthentication) // Authenticate with Plex { Log.Debug("Need to auth and also provide pass"); var signedIn = (PlexAuthentication)PlexApi.SignIn(username, password); if (signedIn.user?.authentication_token != null) { Log.Debug("Correct credentials, checking if the user is account owner or in the friends list"); if (CheckIfUserIsOwner(plexSettings.PlexAuthToken, signedIn.user?.username)) { Log.Debug("User is the account owner"); authenticated = true; isOwner = true; } else { authenticated = CheckIfUserIsInPlexFriends(username, plexSettings.PlexAuthToken); Log.Debug("Friends list result = {0}", authenticated); } userId = signedIn.user.uuid; } } } else if (userId == null && embySettings.Enable) { if (settings.UserAuthentication) // Authenticate with Emby { Log.Debug("Need to auth and also provide pass"); EmbyUser signedIn = null; try { signedIn = (EmbyUser)EmbyApi.LogIn(username, password, embySettings.ApiKey, embySettings.FullUri); } catch (Exception e) { Log.Error(e); } if (signedIn != null) { Log.Debug("Correct credentials, checking if the user is account owner or in the friends list"); if (signedIn?.Policy?.IsAdministrator ?? false) { Log.Debug("User is the account owner"); authenticated = true; isOwner = true; } else { authenticated = CheckIfEmbyUser(username, embySettings); Log.Debug("Friends list result = {0}", authenticated); } userId = signedIn?.Id; } } } if (!authenticated) { return(Response.AsJson(new { result = false, message = Resources.UI.UserLogin_IncorrectUserPass })); } var m = await AuthenticationSetup(userId, username, dateTimeOffset, loginGuid, isOwner, plexSettings.Enable, embySettings.Enable); var landingSettings = await LandingPageSettings.GetSettingsAsync(); if (landingSettings.Enabled) { if (!landingSettings.BeforeLogin) // After Login { var uri = Linker.BuildRelativeUri(Context, "LandingPageIndex"); if (m.LoginGuid != Guid.Empty) { return(CustomModuleExtensions.LoginAndRedirect(this, m.LoginGuid, null, uri.ToString())); } return(Response.AsRedirect(uri.ToString())); } } var retVal = Linker.BuildRelativeUri(Context, "SearchIndex"); if (m.LoginGuid != Guid.Empty) { return(CustomModuleExtensions.LoginAndRedirect(this, m.LoginGuid, null, retVal.ToString())); } return(Response.AsJson(new { result = true, url = retVal.ToString() })); }