Пример #1
0
 public void SaveAndExit()
 {
     PlaysPrefsManager.SetMasterVolume(volumeSlider.value);
     PlaysPrefsManager.SetDifficulity(diffSlider.value);
     SceneManager.LoadScene("01a Start");
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     musicManager       = GameObject.FindObjectOfType <MusicManager> ();
     volumeSlider.value = PlaysPrefsManager.GetMasterVolume();
     diffSlider.value   = PlaysPrefsManager.getDifficulty();
 }