Пример #1
0
 private void InitEnter()
 {
     playingMode = PlayingModeType.SinglePlay;
     playingModeMenu.SetActive(false);
     selectCharacterMenu.gameObject.SetActive(false);
 }
Пример #2
0
 public void CallbackVersusPlayButton()
 {
     playingMode = PlayingModeType.VersusPlay;
     stateMachine.ChangeState(SelectState.Select1pCharacter);
 }