Пример #1
0
        private void multiPlayersButton_Click(object sender, RoutedEventArgs e)
        {
            logger.Info("multi players clicked");
            PlayersListPage page = new PlayersListPage(service, nickName, email);

            NavigationService.Navigate(page);
        }
Пример #2
0
        //assigning images for players avatars
        private void AssignPlayersAvatarsImagesAndNames(PersonalizedForSpecificPlayerStartGameDataRequest inputData)
        {
            //this player
            if (gameWindow.ThisPlayerControl.PlayerNumber >= 0)
            {
                gameWindow.ThisPlayerImage.Source     = PlayersListPage.GetAvatarFullName(gameWindow.ThisPlayerControl.PlayerNumber);
                gameWindow.ThisPlayerNameControl.Text = inputData.DataOfThisPlayer.ThisPlayerName;
            }

            //left player
            if (gameWindow.LeftPlayerControl.PlayerNumber >= 0)
            {
                gameWindow.LeftPlayerImage.Source     = PlayersListPage.GetAvatarFullName(gameWindow.LeftPlayerControl.PlayerNumber);
                gameWindow.LeftPlayerNameControl.Text = (inputData.DataOfOtherPlayers.Single(x => x.OtherPlayerNumber == gameWindow.LeftPlayerControl.PlayerNumber)).OtherPlayerName;
            }

            //upper player
            if (gameWindow.UpperPlayerControl.PlayerNumber >= 0)
            {
                gameWindow.UpperPlayerImage.Source     = PlayersListPage.GetAvatarFullName(gameWindow.UpperPlayerControl.PlayerNumber);
                gameWindow.UpperPlayerNameControl.Text = (inputData.DataOfOtherPlayers.Single(x => x.OtherPlayerNumber == gameWindow.UpperPlayerControl.PlayerNumber)).OtherPlayerName;
            }

            //right player
            if (gameWindow.RightPlayerControl.PlayerNumber >= 0)
            {
                gameWindow.RightPlayerImage.Source     = PlayersListPage.GetAvatarFullName(gameWindow.RightPlayerControl.PlayerNumber);
                gameWindow.RightPlayerNameControl.Text = (inputData.DataOfOtherPlayers.Single(x => x.OtherPlayerNumber == gameWindow.RightPlayerControl.PlayerNumber)).OtherPlayerName;
            }
        }
Пример #3
0
        //method for displaying proper page in main window frame
        //MainWindowFrame
        private void ShowNewMainWindowPage(Type pageType, bool startPlayersListAsHost)
        {
            //MainWindow.ChangeGameStatus(AppType.None);

            if (pageType == typeof(PlayersListPage))
            {
                openedPageNumber = 1;

                /* Different page constructors. If starting this page when user is host,
                 * page's constructor starts also the service with makao game host, but
                 * when creating this page as not host player, there is no need of
                 * starting mentioned service, which is Windows Service
                 */
                if (startPlayersListAsHost)
                {
                    CurrentPlayersListPage = new PlayersListPage(newRoomPassword);
                }
                else
                {
                    CurrentPlayersListPage = new PlayersListPage();
                }
                CurrentPlayersListPage.ReadinessToPlayConfirmed  += CurrentPlayersListPage_ReadinessToPlayConfirmed;
                CurrentPlayersListPage.RoomLeftByUser            += CurrentPlayersListPage_RoomLeftByUser;
                CurrentPlayersListPage.ChangeAvailabilityOfMenus += CurrentPlayersListPage_ChangeAvailabilityOfMenus;
                CurrentEngineHostsListPage = null;
                MainWindowFrame.Content    = CurrentPlayersListPage;
            }
            else if (pageType == typeof(EngineHostsListPage))
            {
                openedPageNumber = 2;
                //if Engine Host Handler started the service, stop it
                StopHostServiceAndDisposeEngineHostHandler();

                CurrentEngineHostsListPage = new EngineHostsListPage(this);
                CurrentEngineHostsListPage.SuccessfullyJoinedToTheRoom += CurrentEngineHostsListPage_SuccessfullyJoinedToTheRoom;
                CurrentPlayersListPage  = null;
                MainWindowFrame.Content = CurrentEngineHostsListPage;
            }

            MemoryManagement.FlushMemory();
        }