Пример #1
0
 public void Start()
 {
     if (GameObject.FindWithTag("Player") != null)
     {
         playInt = GameObject.FindWithTag("Player").GetComponent <Player_Interaction>();
     }
 }
Пример #2
0
    private void Start()
    {
        interact     = Camera.main.GetComponent <Player_Interaction>();
        crouchHeight = transform.position.y;

        crouch = false;
    }
Пример #3
0
 void Start()
 {
     audioSource = GetComponent <AudioSource>();
     if (GameObject.FindWithTag("Player") != null)
     {
         playInt = GameObject.FindWithTag("Player").GetComponent <Player_Interaction>();
     }
 }
Пример #4
0
 void Start()
 {
     camTrans = GameObject.Find("Door Camera Position").GetComponent <CameraTransition>();
     if (GameObject.FindWithTag("Player") != null)
     {
         playInt = GameObject.FindWithTag("Player").GetComponent <Player_Interaction>();
     }
 }
Пример #5
0
 // Use this for initialization
 void Start()
 {
     fader            = GameObject.Find("Fader");
     pauseMenu        = GameObject.Find("PauseMenu");
     firstEntry       = true;
     opacity          = 1.0f;
     c                = new Color(0, 0, 0, 1);
     Cursor.lockState = CursorLockMode.Locked;
     capsule          = GetComponent <CapsuleCollider>();
     interact         = Camera.main.GetComponent <Player_Interaction>();
     rb               = GetComponent <Rigidbody>();
 }
Пример #6
0
 void Start()
 {
     mainCamera = GameObject.FindWithTag("MainCamera");
     if (GameObject.FindWithTag("Player") != null)
     {
         charController = GameObject.FindWithTag("Player").GetComponent <ThirdPerson3D>();
         playInt        = charController.transform.GetComponent <Player_Interaction>();
         //		navAgent = charController.transform.GetComponent<NavMeshAgent>();
         cfo            = GameObject.Find("Camera Look Target").GetComponent <CameraFollowOrbit>();
         animController = anim.transform.GetComponent <CharacterAnimationController>();
         origin         = GameObject.Find("Camera Move Target").transform;
         destination    = origin;
     }
     this.enabled = false;
 }
Пример #7
0
    void Start()
    {
        if (GameObject.FindWithTag("Player") != false)
        {
            playInt = GameObject.FindWithTag("Player").GetComponent <Player_Interaction>();
        }

        image       = GetComponent <Image>();
        anim        = GetComponent <Animator>();
        progMan     = GameObject.FindWithTag("Scene_Manager").GetComponent <ProgressManager>();
        audioSource = GetComponent <AudioSource>();

        Color col = image.color;

        col.a       = 0;
        image.color = col;

        //Set chapterStartPageNumber Here
        if (progMan.noOfTemplesCompleted == 0)
        {
            chapterStartPageNumber = 0;
            chapterEndPageNumber   = 3;
        }
        if (progMan.noOfTemplesCompleted == 1)
        {
            chapterStartPageNumber = 4;
            chapterEndPageNumber   = 6;
        }
        if (progMan.noOfTemplesCompleted == 2)
        {
            chapterStartPageNumber = 7;
            chapterEndPageNumber   = 11;
        }
        if (progMan.noOfTemplesCompleted == 3)
        {
            chapterStartPageNumber = 12;
            chapterEndPageNumber   = 15;
        }
        if (progMan.noOfTemplesCompleted == 4)
        {
            chapterStartPageNumber = 16;
            chapterEndPageNumber   = 18;
        }
        currentPageNumber = chapterStartPageNumber;

        if (!isAutomatic)
        {
            chapterStartPageNumber = 0;
            currentPageNumber      = 0;
            canSkip = true;
        }

        //Set the image sprite to the chapterStartPageNumber
        image.sprite = storyBookImages[currentPageNumber];

        if (isAutomatic)
        {
            maskActive = true;
            StartCoroutine(FadeIn());
        }

        //StartCoroutine (CheckVariables());
    }
 void Start()
 {
     playInt = charController.transform.GetComponent <Player_Interaction>();
 }